---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 34 ms
Tick span: 1 ticks
// This is approximately 29.28 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.85%/94.85%
[01] |   level(1/1) - 98.91%/93.81%
[02] |   |   terrain(1/1) - 37.74%/35.41%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.91%/17.67%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.34%/8.62%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.07%/5.34%
[03] |   |   |   unspecified(1/1) - 8.48%/3.00%
[03] |   |   |   filterempty(3/3) - 2.20%/0.78%
[02] |   |   entities(1/1) - 25.41%/23.84%
[02] |   |   updatechunks(1/1) - 19.80%/18.58%
[02] |   |   terrain_setup(1/1) - 6.52%/6.12%
[03] |   |   |   update(1/1) - 92.69%/5.67%
[04] |   |   |   |   iteration(1/1) - 99.44%/5.64%
[04] |   |   |   |   unspecified(1/1) - 0.56%/0.03%
[03] |   |   |   rebuildNear(1/1) - 6.52%/0.40%
[03] |   |   |   unspecified(1/1) - 0.51%/0.03%
[03] |   |   |   camera(1/1) - 0.12%/0.01%
[03] |   |   |   culling(1/1) - 0.11%/0.01%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   translucent(1/1) - 5.72%/5.37%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.93%/4.40%
[03] |   |   |   unspecified(1/1) - 14.30%/0.77%
[03] |   |   |   filterempty(1/1) - 3.71%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   destroyProgress(1/1) - 1.37%/1.28%
[02] |   |   blockentities(1/1) - 0.84%/0.79%
[02] |   |   string(1/1) - 0.70%/0.65%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.75%/0.44%
[03] |   |   |   filterempty(1/1) - 20.83%/0.14%
[03] |   |   |   unspecified(1/1) - 11.42%/0.07%
[02] |   |   hand(1/1) - 0.57%/0.54%
[02] |   |   sky(1/1) - 0.53%/0.50%
[02] |   |   clear(1/1) - 0.32%/0.30%
[02] |   |   unspecified(1/1) - 0.25%/0.23%
[02] |   |   pick(1/1) - 0.07%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.06%/0.06%
[02] |   |   particles(1/1) - 0.04%/0.04%
[02] |   |   light_updates(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.08%/1.02%
[02] |   |   chat(1/1) - 70.23%/0.72%
[02] |   |   unspecified(1/1) - 28.95%/0.30%
[02] |   |   bossHealth(1/1) - 0.63%/0.01%
[02] |   |   selectedItemName(1/1) - 0.20%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 3.97%/3.97%
[00] unspecified(1/1) - 0.56%/0.56%
[00] render(1/1) - 0.34%/0.34%
[01] |   unspecified(1/1) - 99.14%/0.34%
[01] |   display(1/1) - 0.86%/0.00%
[00] blit(1/1) - 0.22%/0.22%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

