---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 50 ms
Tick span: 1 ticks
// This is approximately 19.93 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.00%/89.00%
[01] |   level(1/1) - 98.85%/87.98%
[02] |   |   terrain(1/1) - 39.63%/34.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.50%/14.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.70%/11.40%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.10%/5.26%
[03] |   |   |   unspecified(1/1) - 5.40%/1.88%
[03] |   |   |   filterempty(3/3) - 4.31%/1.50%
[02] |   |   entities(1/1) - 27.87%/24.52%
[02] |   |   updatechunks(1/1) - 15.94%/14.02%
[02] |   |   translucent(1/1) - 6.85%/6.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.92%/4.94%
[03] |   |   |   unspecified(1/1) - 15.07%/0.91%
[03] |   |   |   filterempty(1/1) - 2.96%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   terrain_setup(1/1) - 4.13%/3.63%
[03] |   |   |   update(1/1) - 89.90%/3.27%
[04] |   |   |   |   iteration(1/1) - 99.47%/3.25%
[04] |   |   |   |   unspecified(1/1) - 0.53%/0.02%
[03] |   |   |   rebuildNear(1/1) - 9.54%/0.35%
[03] |   |   |   unspecified(1/1) - 0.33%/0.01%
[03] |   |   |   camera(1/1) - 0.10%/0.00%
[03] |   |   |   culling(1/1) - 0.08%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   destroyProgress(1/1) - 1.44%/1.27%
[02] |   |   string(1/1) - 1.17%/1.03%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.22%/0.75%
[03] |   |   |   filterempty(1/1) - 17.22%/0.18%
[03] |   |   |   unspecified(1/1) - 10.56%/0.11%
[02] |   |   hand(1/1) - 0.92%/0.81%
[02] |   |   blockentities(1/1) - 0.83%/0.73%
[02] |   |   sky(1/1) - 0.40%/0.35%
[02] |   |   unspecified(1/1) - 0.32%/0.28%
[02] |   |   clear(1/1) - 0.23%/0.21%
[02] |   |   pick(1/1) - 0.11%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.06%/0.05%
[02] |   |   particles(1/1) - 0.06%/0.05%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.13%/1.01%
[02] |   |   chat(1/1) - 64.44%/0.65%
[02] |   |   unspecified(1/1) - 35.11%/0.35%
[02] |   |   bossHealth(1/1) - 0.26%/0.00%
[02] |   |   selectedItemName(1/1) - 0.20%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 10.04%/10.04%
[01] |   unspecified(1/1) - 99.39%/9.98%
[01] |   mouse(40/40) - 0.61%/0.06%
[00] unspecified(1/1) - 0.49%/0.49%
[00] blit(1/1) - 0.24%/0.24%
[00] render(1/1) - 0.20%/0.20%
[01] |   unspecified(1/1) - 98.79%/0.20%
[01] |   display(1/1) - 1.21%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

