---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 54.64 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.49%/91.49%
[01] |   level(1/1) - 98.30%/89.93%
[02] |   |   terrain(1/1) - 54.36%/48.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.05%/18.11%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.47%/16.85%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.62%/12.04%
[03] |   |   |   filterempty(3/3) - 2.01%/0.98%
[03] |   |   |   unspecified(1/1) - 1.85%/0.91%
[02] |   |   entities(1/1) - 26.97%/24.25%
[02] |   |   translucent(1/1) - 6.70%/6.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 91.14%/5.49%
[03] |   |   |   filterempty(1/1) - 5.25%/0.32%
[03] |   |   |   unspecified(1/1) - 3.43%/0.21%
[03] |   |   |   translucent_sort(1/1) - 0.17%/0.01%
[02] |   |   updatechunks(1/1) - 3.44%/3.09%
[02] |   |   blockentities(1/1) - 1.98%/1.78%
[02] |   |   string(1/1) - 1.70%/1.53%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.09%/1.13%
[03] |   |   |   filterempty(1/1) - 13.77%/0.21%
[03] |   |   |   unspecified(1/1) - 12.14%/0.19%
[02] |   |   hand(1/1) - 1.28%/1.15%
[02] |   |   sky(1/1) - 0.82%/0.73%
[02] |   |   destroyProgress(1/1) - 0.71%/0.64%
[02] |   |   terrain_setup(1/1) - 0.56%/0.51%
[03] |   |   |   rebuildNear(1/1) - 90.57%/0.46%
[03] |   |   |   unspecified(1/1) - 4.29%/0.02%
[03] |   |   |   camera(1/1) - 1.82%/0.01%
[03] |   |   |   culling(1/1) - 1.50%/0.01%
[03] |   |   |   update(1/1) - 0.96%/0.00%
[03] |   |   |   cull(1/1) - 0.86%/0.00%
[02] |   |   light_updates(1/1) - 0.50%/0.45%
[02] |   |   unspecified(1/1) - 0.38%/0.34%
[02] |   |   clear(1/1) - 0.28%/0.25%
[02] |   |   pick(1/1) - 0.10%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.09%/0.09%
[02] |   |   particles(1/1) - 0.08%/0.07%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.68%/1.53%
[02] |   |   chat(1/1) - 66.45%/1.02%
[02] |   |   unspecified(1/1) - 32.84%/0.50%
[02] |   |   bossHealth(1/1) - 0.39%/0.01%
[02] |   |   selectedItemName(1/1) - 0.32%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 6.17%/6.17%
[00] unspecified(1/1) - 0.95%/0.95%
[00] scheduledExecutables(1/1) - 0.54%/0.54%
[01] |   unspecified(1/1) - 75.25%/0.41%
[01] |   queueCheckLight(2/2) - 24.75%/0.13%
[00] render(1/1) - 0.44%/0.44%
[01] |   unspecified(1/1) - 99.02%/0.44%
[01] |   display(1/1) - 0.98%/0.00%
[00] blit(1/1) - 0.34%/0.34%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

