---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 26 ms
Tick span: 1 ticks
// This is approximately 37.49 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 76.28%/76.28%
[01] |   level(1/1) - 83.06%/63.36%
[02] |   |   terrain(1/1) - 53.12%/33.66%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.03%/15.16%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.59%/10.30%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.02%/7.08%
[03] |   |   |   filterempty(3/3) - 1.92%/0.64%
[03] |   |   |   unspecified(1/1) - 1.44%/0.48%
[02] |   |   entities(1/1) - 28.90%/18.31%
[02] |   |   translucent(1/1) - 8.83%/5.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.22%/4.71%
[03] |   |   |   unspecified(1/1) - 12.56%/0.70%
[03] |   |   |   filterempty(1/1) - 3.15%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.00%
[02] |   |   string(1/1) - 3.11%/1.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.33%/1.64%
[03] |   |   |   filterempty(1/1) - 11.17%/0.22%
[03] |   |   |   unspecified(1/1) - 5.50%/0.11%
[02] |   |   blockentities(1/1) - 1.36%/0.86%
[02] |   |   hand(1/1) - 1.30%/0.82%
[02] |   |   destroyProgress(1/1) - 1.16%/0.73%
[02] |   |   sky(1/1) - 0.78%/0.49%
[02] |   |   terrain_setup(1/1) - 0.47%/0.30%
[03] |   |   |   rebuildNear(1/1) - 90.34%/0.27%
[03] |   |   |   unspecified(1/1) - 4.64%/0.01%
[03] |   |   |   culling(1/1) - 1.88%/0.01%
[03] |   |   |   camera(1/1) - 1.51%/0.00%
[03] |   |   |   update(1/1) - 0.88%/0.00%
[03] |   |   |   cull(1/1) - 0.75%/0.00%
[02] |   |   unspecified(1/1) - 0.37%/0.24%
[02] |   |   clear(1/1) - 0.23%/0.14%
[02] |   |   particles(1/1) - 0.09%/0.06%
[02] |   |   pick(1/1) - 0.09%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.09%/0.05%
[02] |   |   light_updates(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 15.12%/11.53%
[01] |   gui(1/1) - 1.82%/1.39%
[02] |   |   chat(1/1) - 72.95%/1.01%
[02] |   |   unspecified(1/1) - 26.54%/0.37%
[02] |   |   bossHealth(1/1) - 0.32%/0.00%
[02] |   |   selectedItemName(1/1) - 0.19%/0.00%
[00] updateDisplay(1/1) - 22.11%/22.11%
[00] unspecified(1/1) - 0.81%/0.81%
[00] blit(1/1) - 0.41%/0.41%
[00] render(1/1) - 0.30%/0.30%
[01] |   unspecified(1/1) - 97.39%/0.29%
[01] |   display(1/1) - 2.61%/0.01%
[00] yield(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

