---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w11a
Time span: 87 ms
Tick span: 1 ticks
// This is approximately 11.44 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.71%/95.71%
[01] |   level(1/1) - 85.74%/82.07%
[02] |   |   terrain(1/1) - 42.83%/35.15%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.53%/12.14%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.61%/11.46%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.60%/10.75%
[03] |   |   |   filterempty(3/3) - 1.45%/0.51%
[03] |   |   |   unspecified(1/1) - 0.82%/0.29%
[02] |   |   entities(1/1) - 39.33%/32.28%
[02] |   |   translucent(1/1) - 7.73%/6.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.03%/4.89%
[03] |   |   |   unspecified(1/1) - 15.21%/0.97%
[03] |   |   |   filterempty(1/1) - 7.74%/0.49%
[03] |   |   |   translucent_sort(1/1) - 0.02%/0.00%
[02] |   |   blockentities(1/1) - 5.58%/4.58%
[02] |   |   destroyProgress(1/1) - 1.22%/1.00%
[02] |   |   string(1/1) - 0.85%/0.70%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.74%/0.52%
[03] |   |   |   filterempty(1/1) - 16.63%/0.12%
[03] |   |   |   unspecified(1/1) - 8.63%/0.06%
[02] |   |   sky(1/1) - 0.72%/0.59%
[02] |   |   hand(1/1) - 0.51%/0.42%
[02] |   |   terrain_setup(1/1) - 0.39%/0.32%
[03] |   |   |   rebuildNear(1/1) - 93.07%/0.29%
[03] |   |   |   unspecified(1/1) - 3.54%/0.01%
[03] |   |   |   camera(1/1) - 0.97%/0.00%
[03] |   |   |   culling(1/1) - 0.90%/0.00%
[03] |   |   |   cull(1/1) - 0.87%/0.00%
[03] |   |   |   update(1/1) - 0.65%/0.00%
[02] |   |   clear(1/1) - 0.25%/0.20%
[02] |   |   unspecified(1/1) - 0.23%/0.19%
[02] |   |   light_updates(1/1) - 0.15%/0.12%
[02] |   |   pick(1/1) - 0.11%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 13.62%/13.04%
[01] |   gui(1/1) - 0.64%/0.61%
[02] |   |   chat(1/1) - 72.06%/0.44%
[02] |   |   unspecified(1/1) - 27.57%/0.17%
[02] |   |   bossHealth(1/1) - 0.22%/0.00%
[02] |   |   selectedItemName(1/1) - 0.15%/0.00%
[00] updateDisplay(1/1) - 3.03%/3.03%
[00] unspecified(1/1) - 0.38%/0.38%
[00] blit(1/1) - 0.30%/0.30%
[00] render(1/1) - 0.24%/0.24%
[01] |   unspecified(1/1) - 97.00%/0.24%
[01] |   display(1/1) - 3.00%/0.01%
[00] fpsUpdate(1/1) - 0.24%/0.24%
[00] scheduledExecutables(1/1) - 0.06%/0.06%
[00] toasts(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

