---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 29 ms
Tick span: 1 ticks
// This is approximately 33.93 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.59%/94.59%
[01] |   level(1/1) - 90.36%/85.47%
[02] |   |   terrain(1/1) - 54.41%/46.50%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.83%/28.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.67%/10.08%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.43%/6.25%
[03] |   |   |   filterempty(3/3) - 1.67%/0.78%
[03] |   |   |   unspecified(1/1) - 1.40%/0.65%
[02] |   |   entities(1/1) - 28.46%/24.32%
[02] |   |   translucent(1/1) - 8.88%/7.59%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 93.15%/7.07%
[03] |   |   |   filterempty(1/1) - 4.09%/0.31%
[03] |   |   |   unspecified(1/1) - 2.71%/0.21%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   blockentities(1/1) - 1.61%/1.38%
[02] |   |   hand(1/1) - 1.48%/1.26%
[02] |   |   string(1/1) - 1.42%/1.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.74%/0.87%
[03] |   |   |   filterempty(1/1) - 16.59%/0.20%
[03] |   |   |   unspecified(1/1) - 11.67%/0.14%
[02] |   |   destroyProgress(1/1) - 1.38%/1.18%
[02] |   |   sky(1/1) - 0.91%/0.78%
[02] |   |   terrain_setup(1/1) - 0.56%/0.48%
[03] |   |   |   rebuildNear(1/1) - 92.23%/0.44%
[03] |   |   |   unspecified(1/1) - 3.39%/0.02%
[03] |   |   |   camera(1/1) - 1.55%/0.01%
[03] |   |   |   culling(1/1) - 1.48%/0.01%
[03] |   |   |   update(1/1) - 0.78%/0.00%
[03] |   |   |   cull(1/1) - 0.56%/0.00%
[02] |   |   unspecified(1/1) - 0.34%/0.29%
[02] |   |   clear(1/1) - 0.20%/0.17%
[02] |   |   pick(1/1) - 0.10%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.08%/0.07%
[02] |   |   particles(1/1) - 0.06%/0.05%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 8.27%/7.82%
[01] |   gui(1/1) - 1.38%/1.30%
[02] |   |   chat(1/1) - 70.59%/0.92%
[02] |   |   unspecified(1/1) - 28.60%/0.37%
[02] |   |   bossHealth(1/1) - 0.60%/0.01%
[02] |   |   selectedItemName(1/1) - 0.21%/0.00%
[00] updateDisplay(1/1) - 3.87%/3.87%
[00] unspecified(1/1) - 0.75%/0.75%
[00] render(1/1) - 0.33%/0.33%
[01] |   unspecified(1/1) - 97.63%/0.32%
[01] |   display(1/1) - 2.37%/0.01%
[00] blit(1/1) - 0.30%/0.30%
[00] scheduledExecutables(1/1) - 0.10%/0.10%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

