---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 30 ms
Tick span: 1 ticks
// This is approximately 32.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.81%/94.81%
[01] |   level(1/1) - 99.44%/94.28%
[02] |   |   terrain(1/1) - 31.98%/30.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2831/853902662@3c87f534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.19%/18.15%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2833/893797275@1bb568b1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.20%/5.79%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2832/142200423@9d6f16]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.08%/4.85%
[03] |   |   |   filterempty(3/3) - 2.50%/0.75%
[03] |   |   |   unspecified(1/1) - 2.03%/0.61%
[02] |   |   entities(1/1) - 24.68%/23.27%
[02] |   |   updatechunks(1/1) - 23.22%/21.89%
[02] |   |   terrain_setup(1/1) - 10.25%/9.66%
[03] |   |   |   update(1/1) - 64.61%/6.24%
[04] |   |   |   |   iteration(1/1) - 98.95%/6.18%
[04] |   |   |   |   unspecified(1/1) - 1.05%/0.07%
[03] |   |   |   rebuildNear(1/1) - 34.77%/3.36%
[03] |   |   |   unspecified(1/1) - 0.40%/0.04%
[03] |   |   |   camera(1/1) - 0.10%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   translucent(1/1) - 3.45%/3.25%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2834/1986798172@52b546d8]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.44%/2.32%
[03] |   |   |   unspecified(1/1) - 21.24%/0.69%
[03] |   |   |   filterempty(1/1) - 7.26%/0.24%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   blockentities(1/1) - 1.04%/0.98%
[02] |   |   sky(1/1) - 0.96%/0.90%
[02] |   |   destroyProgress(1/1) - 0.92%/0.87%
[02] |   |   hand(1/1) - 0.89%/0.84%
[02] |   |   string(1/1) - 0.81%/0.76%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2867/813687953@519827ef]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.56%/0.48%
[03] |   |   |   filterempty(1/1) - 18.52%/0.14%
[03] |   |   |   unspecified(1/1) - 17.92%/0.14%
[02] |   |   particles(1/1) - 0.50%/0.47%
[02] |   |   clear(1/1) - 0.49%/0.46%
[02] |   |   unspecified(1/1) - 0.32%/0.30%
[02] |   |   camera(1/1) - 0.25%/0.23%
[02] |   |   pick(1/1) - 0.12%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.06%/0.06%
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   light_updates(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.54%/0.52%
[02] |   |   unspecified(1/1) - 88.71%/0.46%
[02] |   |   chat(1/1) - 9.03%/0.05%
[02] |   |   bossHealth(1/1) - 1.76%/0.01%
[02] |   |   selectedItemName(1/1) - 0.50%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 3.36%/3.36%
[00] unspecified(1/1) - 1.24%/1.24%
[00] render(1/1) - 0.32%/0.32%
[01] |   unspecified(1/1) - 98.30%/0.32%
[01] |   display(1/1) - 1.70%/0.01%
[00] blit(1/1) - 0.22%/0.22%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

