---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 14 ms
Tick span: 1 ticks
// This is approximately 71.17 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 83.54%/83.54%
[01] |   level(1/1) - 98.29%/82.11%
[02] |   |   terrain(1/1) - 55.50%/45.58%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.34%/22.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.95%/17.75%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.96%/2.72%
[03] |   |   |   filterempty(3/3) - 2.52%/1.15%
[03] |   |   |   unspecified(1/1) - 2.24%/1.02%
[02] |   |   entities(1/1) - 21.43%/17.60%
[02] |   |   translucent(1/1) - 8.70%/7.14%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.06%/6.22%
[03] |   |   |   unspecified(1/1) - 8.30%/0.59%
[03] |   |   |   filterempty(1/1) - 4.59%/0.33%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   sky(1/1) - 3.71%/3.05%
[02] |   |   blockentities(1/1) - 2.90%/2.38%
[02] |   |   terrain_setup(1/1) - 2.35%/1.93%
[03] |   |   |   rebuildNear(1/1) - 82.76%/1.60%
[03] |   |   |   unspecified(1/1) - 13.73%/0.27%
[03] |   |   |   culling(1/1) - 1.24%/0.02%
[03] |   |   |   camera(1/1) - 0.99%/0.02%
[03] |   |   |   update(1/1) - 0.66%/0.01%
[03] |   |   |   cull(1/1) - 0.62%/0.01%
[02] |   |   string(1/1) - 1.31%/1.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.18%/0.81%
[03] |   |   |   filterempty(1/1) - 15.34%/0.16%
[03] |   |   |   unspecified(1/1) - 9.48%/0.10%
[02] |   |   hand(1/1) - 1.06%/0.87%
[02] |   |   clear(1/1) - 0.72%/0.59%
[02] |   |   destroyProgress(1/1) - 0.70%/0.58%
[02] |   |   unspecified(1/1) - 0.68%/0.56%
[02] |   |   pick(1/1) - 0.30%/0.24%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.21%/0.17%
[02] |   |   light_updates(1/1) - 0.12%/0.10%
[02] |   |   fog(1/1) - 0.10%/0.08%
[02] |   |   particles(1/1) - 0.07%/0.06%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.68%/1.40%
[02] |   |   chat(1/1) - 69.65%/0.98%
[02] |   |   unspecified(1/1) - 29.80%/0.42%
[02] |   |   selectedItemName(1/1) - 0.30%/0.00%
[02] |   |   bossHealth(1/1) - 0.25%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 11.83%/11.83%
[00] render(1/1) - 1.96%/1.96%
[01] |   unspecified(1/1) - 99.24%/1.94%
[01] |   display(1/1) - 0.76%/0.01%
[00] scheduledExecutables(1/1) - 1.11%/1.11%
[00] unspecified(1/1) - 1.09%/1.09%
[00] blit(1/1) - 0.34%/0.34%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

