---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 16 ms
Tick span: 1 ticks
// This is approximately 61.67 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.71%/84.71%
[01] |   level(1/1) - 97.13%/82.29%
[02] |   |   terrain(1/1) - 49.73%/40.92%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.83%/19.16%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.47%/17.79%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.30%/2.17%
[03] |   |   |   filterempty(3/3) - 2.36%/0.97%
[03] |   |   |   unspecified(1/1) - 2.03%/0.83%
[02] |   |   translucent(1/1) - 15.99%/13.16%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.04%/11.19%
[03] |   |   |   unspecified(1/1) - 11.31%/1.49%
[03] |   |   |   filterempty(1/1) - 3.60%/0.47%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   entities(1/1) - 15.09%/12.41%
[02] |   |   string(1/1) - 5.77%/4.75%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.36%/4.15%
[03] |   |   |   filterempty(1/1) - 7.00%/0.33%
[03] |   |   |   unspecified(1/1) - 5.64%/0.27%
[02] |   |   blockentities(1/1) - 4.49%/3.69%
[02] |   |   hand(1/1) - 3.00%/2.47%
[02] |   |   sky(1/1) - 2.04%/1.68%
[02] |   |   terrain_setup(1/1) - 1.22%/1.00%
[03] |   |   |   rebuildNear(1/1) - 92.28%/0.92%
[03] |   |   |   unspecified(1/1) - 3.50%/0.04%
[03] |   |   |   culling(1/1) - 1.57%/0.02%
[03] |   |   |   camera(1/1) - 1.39%/0.01%
[03] |   |   |   update(1/1) - 0.66%/0.01%
[03] |   |   |   cull(1/1) - 0.60%/0.01%
[02] |   |   destroyProgress(1/1) - 0.80%/0.66%
[02] |   |   unspecified(1/1) - 0.69%/0.56%
[02] |   |   clear(1/1) - 0.48%/0.40%
[02] |   |   pick(1/1) - 0.16%/0.13%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.15%/0.13%
[02] |   |   camera(1/1) - 0.14%/0.12%
[02] |   |   light_updates(1/1) - 0.12%/0.09%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.83%/2.40%
[02] |   |   chat(1/1) - 67.73%/1.62%
[02] |   |   unspecified(1/1) - 31.59%/0.76%
[02] |   |   bossHealth(1/1) - 0.43%/0.01%
[02] |   |   selectedItemName(1/1) - 0.25%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 10.65%/10.65%
[00] unspecified(1/1) - 2.63%/2.63%
[00] render(1/1) - 0.94%/0.94%
[01] |   unspecified(1/1) - 99.04%/0.93%
[01] |   display(1/1) - 0.96%/0.01%
[00] blit(1/1) - 0.63%/0.63%
[00] scheduledExecutables(1/1) - 0.27%/0.27%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

