---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 56.44 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 80.37%/80.37%
[01] |   level(1/1) - 97.05%/77.99%
[02] |   |   terrain(1/1) - 43.63%/34.03%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.59%/15.51%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.18%/14.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.34%/2.50%
[03] |   |   |   filterempty(3/3) - 2.57%/0.87%
[03] |   |   |   unspecified(1/1) - 2.32%/0.79%
[02] |   |   entities(1/1) - 23.98%/18.70%
[02] |   |   translucent(1/1) - 11.12%/8.67%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 84.24%/7.31%
[03] |   |   |   unspecified(1/1) - 11.50%/1.00%
[03] |   |   |   filterempty(1/1) - 4.13%/0.36%
[03] |   |   |   translucent_sort(1/1) - 0.12%/0.01%
[02] |   |   blockentities(1/1) - 5.25%/4.10%
[02] |   |   string(1/1) - 4.85%/3.78%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.18%/3.00%
[03] |   |   |   filterempty(1/1) - 13.89%/0.53%
[03] |   |   |   unspecified(1/1) - 6.94%/0.26%
[02] |   |   hand(1/1) - 2.35%/1.84%
[02] |   |   sky(1/1) - 2.10%/1.64%
[02] |   |   terrain_setup(1/1) - 1.55%/1.21%
[03] |   |   |   rebuildNear(1/1) - 92.22%/1.12%
[03] |   |   |   unspecified(1/1) - 4.03%/0.05%
[03] |   |   |   camera(1/1) - 1.34%/0.02%
[03] |   |   |   culling(1/1) - 1.11%/0.01%
[03] |   |   |   update(1/1) - 0.74%/0.01%
[03] |   |   |   cull(1/1) - 0.56%/0.01%
[02] |   |   clear(1/1) - 1.38%/1.07%
[02] |   |   unspecified(1/1) - 1.18%/0.92%
[02] |   |   destroyProgress(1/1) - 0.94%/0.73%
[02] |   |   pick(1/1) - 0.51%/0.39%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.50%/0.39%
[02] |   |   light_updates(1/1) - 0.32%/0.25%
[02] |   |   particles(1/1) - 0.13%/0.10%
[02] |   |   center(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.03%/0.02%
[01] |   gui(1/1) - 2.86%/2.30%
[02] |   |   chat(1/1) - 63.05%/1.45%
[02] |   |   unspecified(1/1) - 36.44%/0.84%
[02] |   |   bossHealth(1/1) - 0.32%/0.01%
[02] |   |   selectedItemName(1/1) - 0.19%/0.00%
[01] |   unspecified(1/1) - 0.09%/0.07%
[00] updateDisplay(1/1) - 15.16%/15.16%
[00] render(1/1) - 2.19%/2.19%
[01] |   unspecified(1/1) - 97.29%/2.13%
[01] |   display(1/1) - 2.71%/0.06%
[00] unspecified(1/1) - 1.11%/1.11%
[00] blit(1/1) - 0.49%/0.49%
[00] scheduledExecutables(1/1) - 0.46%/0.46%
[00] sound(1/1) - 0.18%/0.18%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

