---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 55.22 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.09%/84.09%
[01] |   level(1/1) - 97.08%/81.64%
[02] |   |   terrain(1/1) - 38.86%/31.73%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.02%/17.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.50%/8.73%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.35%/2.97%
[03] |   |   |   filterempty(3/3) - 5.57%/1.77%
[03] |   |   |   unspecified(1/1) - 3.55%/1.13%
[02] |   |   translucent(1/1) - 17.07%/13.94%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.60%/12.49%
[03] |   |   |   unspecified(1/1) - 9.06%/1.26%
[03] |   |   |   filterempty(1/1) - 1.32%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.02%/0.00%
[02] |   |   updatechunks(1/1) - 12.61%/10.30%
[02] |   |   entities(1/1) - 11.05%/9.02%
[02] |   |   string(1/1) - 5.88%/4.80%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.50%/4.01%
[03] |   |   |   filterempty(1/1) - 9.55%/0.46%
[03] |   |   |   unspecified(1/1) - 6.95%/0.33%
[02] |   |   hand(1/1) - 3.37%/2.75%
[02] |   |   sky(1/1) - 3.02%/2.47%
[02] |   |   blockentities(1/1) - 2.73%/2.23%
[02] |   |   clear(1/1) - 1.29%/1.06%
[02] |   |   terrain_setup(1/1) - 1.25%/1.02%
[03] |   |   |   rebuildNear(1/1) - 89.47%/0.91%
[03] |   |   |   unspecified(1/1) - 4.67%/0.05%
[03] |   |   |   culling(1/1) - 2.31%/0.02%
[03] |   |   |   camera(1/1) - 1.61%/0.02%
[03] |   |   |   cull(1/1) - 1.13%/0.01%
[03] |   |   |   update(1/1) - 0.81%/0.01%
[02] |   |   unspecified(1/1) - 1.12%/0.91%
[02] |   |   destroyProgress(1/1) - 0.54%/0.44%
[02] |   |   camera(1/1) - 0.33%/0.27%
[02] |   |   particles(1/1) - 0.24%/0.20%
[02] |   |   pick(1/1) - 0.22%/0.18%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.18%/0.14%
[02] |   |   fog(1/1) - 0.10%/0.08%
[02] |   |   weather(1/1) - 0.07%/0.06%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.88%/2.42%
[02] |   |   chat(1/1) - 68.35%/1.65%
[02] |   |   unspecified(1/1) - 31.15%/0.75%
[02] |   |   selectedItemName(1/1) - 0.25%/0.01%
[02] |   |   bossHealth(1/1) - 0.25%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 12.17%/12.17%
[00] unspecified(1/1) - 1.20%/1.20%
[00] scheduledExecutables(1/1) - 0.93%/0.93%
[00] render(1/1) - 0.78%/0.78%
[01] |   unspecified(1/1) - 96.81%/0.75%
[01] |   display(1/1) - 3.19%/0.02%
[00] blit(1/1) - 0.74%/0.74%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

