---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 80.90 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.19%/84.19%
[01] |   level(1/1) - 96.49%/81.23%
[02] |   |   terrain(1/1) - 48.26%/39.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.01%/19.61%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.71%/14.78%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.11%/2.79%
[03] |   |   |   filterempty(3/3) - 2.82%/1.10%
[03] |   |   |   unspecified(1/1) - 2.36%/0.93%
[02] |   |   entities(1/1) - 19.24%/15.63%
[02] |   |   translucent(1/1) - 14.19%/11.53%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.06%/9.46%
[03] |   |   |   unspecified(1/1) - 12.93%/1.49%
[03] |   |   |   filterempty(1/1) - 4.96%/0.57%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   string(1/1) - 4.67%/3.79%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.20%/3.12%
[03] |   |   |   filterempty(1/1) - 10.28%/0.39%
[03] |   |   |   unspecified(1/1) - 7.52%/0.29%
[02] |   |   hand(1/1) - 4.53%/3.68%
[02] |   |   blockentities(1/1) - 3.78%/3.07%
[02] |   |   sky(1/1) - 1.40%/1.13%
[02] |   |   unspecified(1/1) - 0.98%/0.80%
[02] |   |   terrain_setup(1/1) - 0.82%/0.67%
[03] |   |   |   rebuildNear(1/1) - 89.42%/0.60%
[03] |   |   |   unspecified(1/1) - 4.04%/0.03%
[03] |   |   |   culling(1/1) - 2.62%/0.02%
[03] |   |   |   camera(1/1) - 2.14%/0.01%
[03] |   |   |   update(1/1) - 0.95%/0.01%
[03] |   |   |   cull(1/1) - 0.83%/0.01%
[02] |   |   destroyProgress(1/1) - 0.81%/0.65%
[02] |   |   clear(1/1) - 0.65%/0.53%
[02] |   |   camera(1/1) - 0.18%/0.14%
[02] |   |   particles(1/1) - 0.15%/0.12%
[02] |   |   pick(1/1) - 0.14%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.07%/0.06%
[02] |   |   weather(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 3.47%/2.93%
[02] |   |   chat(1/1) - 68.35%/2.00%
[02] |   |   unspecified(1/1) - 31.05%/0.91%
[02] |   |   bossHealth(1/1) - 0.41%/0.01%
[02] |   |   selectedItemName(1/1) - 0.19%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 12.00%/12.00%
[00] unspecified(1/1) - 2.21%/2.21%
[00] blit(1/1) - 0.92%/0.92%
[00] render(1/1) - 0.56%/0.56%
[01] |   unspecified(1/1) - 98.73%/0.56%
[01] |   display(1/1) - 1.27%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

