---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 40 ms
Tick span: 1 ticks
// This is approximately 24.58 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.02%/73.02%
[01] |   level(1/1) - 98.60%/72.00%
[02] |   |   updatechunks(1/1) - 42.27%/30.44%
[02] |   |   terrain(1/1) - 25.25%/18.18%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.14%/8.93%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.41%/5.35%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.93%/2.71%
[03] |   |   |   filterempty(3/3) - 3.51%/0.64%
[03] |   |   |   unspecified(1/1) - 3.01%/0.55%
[02] |   |   terrain_setup(1/1) - 13.99%/10.07%
[03] |   |   |   update(1/1) - 95.92%/9.66%
[04] |   |   |   |   iteration(1/1) - 99.57%/9.62%
[04] |   |   |   |   unspecified(1/1) - 0.43%/0.04%
[03] |   |   |   rebuildNear(1/1) - 3.57%/0.36%
[03] |   |   |   unspecified(1/1) - 0.28%/0.03%
[03] |   |   |   camera(1/1) - 0.12%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   translucent(1/1) - 5.92%/4.26%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.33%/4.02%
[03] |   |   |   unspecified(1/1) - 3.41%/0.15%
[03] |   |   |   filterempty(1/1) - 2.21%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 5.48%/3.95%
[02] |   |   string(1/1) - 2.29%/1.65%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.60%/1.34%
[03] |   |   |   filterempty(1/1) - 10.54%/0.17%
[03] |   |   |   unspecified(1/1) - 7.86%/0.13%
[02] |   |   blockentities(1/1) - 1.43%/1.03%
[02] |   |   sky(1/1) - 1.06%/0.77%
[02] |   |   hand(1/1) - 0.92%/0.67%
[02] |   |   clear(1/1) - 0.38%/0.27%
[02] |   |   unspecified(1/1) - 0.36%/0.26%
[02] |   |   pick(1/1) - 0.18%/0.13%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.17%/0.12%
[02] |   |   camera(1/1) - 0.13%/0.09%
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   light_updates(1/1) - 0.05%/0.03%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.38%/1.01%
[02] |   |   chat(1/1) - 63.30%/0.64%
[02] |   |   unspecified(1/1) - 35.90%/0.36%
[02] |   |   selectedItemName(1/1) - 0.51%/0.01%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] updateDisplay(1/1) - 25.39%/25.39%
[01] |   unspecified(1/1) - 98.19%/24.93%
[01] |   mouse(40/40) - 1.81%/0.46%
[00] render(1/1) - 0.77%/0.77%
[01] |   unspecified(1/1) - 99.21%/0.77%
[01] |   display(1/1) - 0.79%/0.01%
[00] unspecified(1/1) - 0.46%/0.46%
[00] blit(1/1) - 0.20%/0.20%
[00] sound(1/1) - 0.13%/0.13%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

