---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 66.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 87.89%/87.89%
[01] |   level(1/1) - 97.60%/85.78%
[02] |   |   terrain(1/1) - 37.97%/32.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.62%/14.86%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.09%/13.38%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.88%/2.57%
[03] |   |   |   filterempty(3/3) - 2.84%/0.93%
[03] |   |   |   unspecified(1/1) - 2.57%/0.84%
[02] |   |   entities(1/1) - 27.39%/23.49%
[02] |   |   translucent(1/1) - 16.29%/13.97%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.84%/12.97%
[03] |   |   |   filterempty(1/1) - 3.86%/0.54%
[03] |   |   |   unspecified(1/1) - 3.26%/0.46%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.01%
[02] |   |   blockentities(1/1) - 6.73%/5.77%
[02] |   |   string(1/1) - 2.90%/2.49%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.65%/1.86%
[03] |   |   |   filterempty(1/1) - 14.43%/0.36%
[03] |   |   |   unspecified(1/1) - 10.93%/0.27%
[02] |   |   sky(1/1) - 2.10%/1.80%
[02] |   |   terrain_setup(1/1) - 1.91%/1.64%
[03] |   |   |   rebuildNear(1/1) - 92.29%/1.52%
[03] |   |   |   unspecified(1/1) - 3.13%/0.05%
[03] |   |   |   camera(1/1) - 1.93%/0.03%
[03] |   |   |   culling(1/1) - 1.36%/0.02%
[03] |   |   |   update(1/1) - 1.00%/0.02%
[03] |   |   |   cull(1/1) - 0.28%/0.00%
[02] |   |   hand(1/1) - 1.56%/1.33%
[02] |   |   clear(1/1) - 0.90%/0.77%
[02] |   |   destroyProgress(1/1) - 0.79%/0.68%
[02] |   |   unspecified(1/1) - 0.58%/0.50%
[02] |   |   camera(1/1) - 0.26%/0.22%
[02] |   |   pick(1/1) - 0.26%/0.22%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.14%/0.12%
[02] |   |   particles(1/1) - 0.08%/0.07%
[02] |   |   fog(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.36%/2.08%
[02] |   |   chat(1/1) - 72.55%/1.51%
[02] |   |   unspecified(1/1) - 26.94%/0.56%
[02] |   |   selectedItemName(1/1) - 0.25%/0.01%
[02] |   |   bossHealth(1/1) - 0.25%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 9.10%/9.10%
[01] |   unspecified(1/1) - 99.85%/9.08%
[01] |   mouse(3/3) - 0.15%/0.01%
[00] unspecified(1/1) - 1.42%/1.42%
[00] render(1/1) - 1.03%/1.03%
[01] |   unspecified(1/1) - 97.95%/1.01%
[01] |   display(1/1) - 2.05%/0.02%
[00] blit(1/1) - 0.45%/0.45%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

