---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 45.20 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 54.10%/54.10%
[00] gameRenderer(1/1) - 43.64%/43.64%
[01] |   level(1/1) - 96.35%/42.04%
[02] |   |   terrain(1/1) - 47.69%/20.05%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.93%/8.61%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.47%/6.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.24%/3.66%
[03] |   |   |   filterempty(3/3) - 4.16%/0.83%
[03] |   |   |   unspecified(1/1) - 3.21%/0.64%
[02] |   |   entities(1/1) - 23.28%/9.79%
[02] |   |   translucent(1/1) - 12.20%/5.13%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.74%/4.76%
[03] |   |   |   filterempty(1/1) - 4.15%/0.21%
[03] |   |   |   unspecified(1/1) - 3.01%/0.15%
[03] |   |   |   translucent_sort(1/1) - 0.10%/0.00%
[02] |   |   blockentities(1/1) - 4.81%/2.02%
[02] |   |   string(1/1) - 4.49%/1.89%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.39%/1.52%
[03] |   |   |   filterempty(1/1) - 13.18%/0.25%
[03] |   |   |   unspecified(1/1) - 6.43%/0.12%
[02] |   |   hand(1/1) - 2.52%/1.06%
[02] |   |   sky(1/1) - 1.72%/0.72%
[02] |   |   unspecified(1/1) - 0.86%/0.36%
[02] |   |   terrain_setup(1/1) - 0.80%/0.34%
[03] |   |   |   rebuildNear(1/1) - 90.28%/0.30%
[03] |   |   |   unspecified(1/1) - 4.26%/0.01%
[03] |   |   |   camera(1/1) - 2.00%/0.01%
[03] |   |   |   culling(1/1) - 1.60%/0.01%
[03] |   |   |   update(1/1) - 1.20%/0.00%
[03] |   |   |   cull(1/1) - 0.67%/0.00%
[02] |   |   destroyProgress(1/1) - 0.59%/0.25%
[02] |   |   clear(1/1) - 0.41%/0.17%
[02] |   |   pick(1/1) - 0.16%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.06%
[02] |   |   particles(1/1) - 0.11%/0.05%
[02] |   |   light_updates(1/1) - 0.08%/0.03%
[02] |   |   weather(1/1) - 0.04%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 3.60%/1.57%
[02] |   |   chat(1/1) - 70.66%/1.11%
[02] |   |   unspecified(1/1) - 28.54%/0.45%
[02] |   |   bossHealth(1/1) - 0.43%/0.01%
[02] |   |   selectedItemName(1/1) - 0.37%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.02%
[00] unspecified(1/1) - 1.24%/1.24%
[00] blit(1/1) - 0.60%/0.60%
[00] render(1/1) - 0.35%/0.35%
[01] |   unspecified(1/1) - 98.23%/0.35%
[01] |   display(1/1) - 1.77%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

