---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 28 ms
Tick span: 1 ticks
// This is approximately 35.67 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.90%/89.90%
[01] |   level(1/1) - 98.46%/88.51%
[02] |   |   terrain(1/1) - 38.32%/33.92%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.14%/18.37%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.84%/12.16%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.68%/1.93%
[03] |   |   |   filterempty(3/3) - 2.26%/0.77%
[03] |   |   |   unspecified(1/1) - 2.08%/0.71%
[02] |   |   translucent(1/1) - 18.24%/16.14%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.07%/11.96%
[03] |   |   |   filterempty(1/1) - 18.43%/2.97%
[03] |   |   |   unspecified(1/1) - 7.40%/1.19%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.02%
[02] |   |   terrain_setup(1/1) - 15.46%/13.69%
[03] |   |   |   update(1/1) - 94.94%/12.99%
[04] |   |   |   |   iteration(1/1) - 99.71%/12.96%
[04] |   |   |   |   unspecified(1/1) - 0.29%/0.04%
[03] |   |   |   rebuildNear(1/1) - 4.80%/0.66%
[03] |   |   |   unspecified(1/1) - 0.19%/0.03%
[03] |   |   |   culling(1/1) - 0.02%/0.00%
[03] |   |   |   camera(1/1) - 0.02%/0.00%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   entities(1/1) - 11.18%/9.90%
[02] |   |   blockentities(1/1) - 4.93%/4.36%
[02] |   |   updatechunks(1/1) - 4.56%/4.04%
[02] |   |   destroyProgress(1/1) - 2.27%/2.01%
[02] |   |   string(1/1) - 2.01%/1.78%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.51%/1.38%
[03] |   |   |   filterempty(1/1) - 14.51%/0.26%
[03] |   |   |   unspecified(1/1) - 7.98%/0.14%
[02] |   |   hand(1/1) - 1.73%/1.53%
[02] |   |   sky(1/1) - 0.52%/0.46%
[02] |   |   unspecified(1/1) - 0.48%/0.42%
[02] |   |   clear(1/1) - 0.12%/0.10%
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   pick(1/1) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.04%/0.04%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.53%/1.37%
[02] |   |   chat(1/1) - 62.27%/0.85%
[02] |   |   unspecified(1/1) - 37.22%/0.51%
[02] |   |   bossHealth(1/1) - 0.34%/0.00%
[02] |   |   selectedItemName(1/1) - 0.18%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 8.64%/8.64%
[01] |   unspecified(1/1) - 99.58%/8.61%
[01] |   mouse(15/15) - 0.42%/0.04%
[00] unspecified(1/1) - 0.91%/0.91%
[00] blit(1/1) - 0.28%/0.28%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 98.89%/0.22%
[01] |   display(1/1) - 1.11%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

