---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 20 ms
Tick span: 1 ticks
// This is approximately 48.76 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.68%/88.68%
[01] |   level(1/1) - 98.48%/87.33%
[02] |   |   terrain(1/1) - 46.01%/40.18%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.68%/19.16%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.70%/17.16%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.91%/2.38%
[03] |   |   |   unspecified(1/1) - 1.88%/0.76%
[03] |   |   |   filterempty(3/3) - 1.83%/0.73%
[02] |   |   entities(1/1) - 27.25%/23.79%
[02] |   |   translucent(1/1) - 11.93%/10.42%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.11%/8.87%
[03] |   |   |   unspecified(1/1) - 11.80%/1.23%
[03] |   |   |   filterempty(1/1) - 3.04%/0.32%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.01%
[02] |   |   blockentities(1/1) - 5.54%/4.84%
[02] |   |   string(1/1) - 2.31%/2.02%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.52%/1.69%
[03] |   |   |   filterempty(1/1) - 11.00%/0.22%
[03] |   |   |   unspecified(1/1) - 5.48%/0.11%
[02] |   |   sky(1/1) - 2.28%/1.99%
[02] |   |   terrain_setup(1/1) - 1.50%/1.31%
[03] |   |   |   rebuildNear(1/1) - 92.86%/1.22%
[03] |   |   |   unspecified(1/1) - 3.61%/0.05%
[03] |   |   |   culling(1/1) - 1.14%/0.01%
[03] |   |   |   camera(1/1) - 1.03%/0.01%
[03] |   |   |   update(1/1) - 0.70%/0.01%
[03] |   |   |   cull(1/1) - 0.66%/0.01%
[02] |   |   hand(1/1) - 0.98%/0.85%
[02] |   |   destroyProgress(1/1) - 0.67%/0.58%
[02] |   |   clear(1/1) - 0.46%/0.40%
[02] |   |   unspecified(1/1) - 0.39%/0.34%
[02] |   |   particles(1/1) - 0.25%/0.22%
[02] |   |   camera(1/1) - 0.14%/0.12%
[02] |   |   pick(1/1) - 0.12%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.07%/0.06%
[02] |   |   fog(1/1) - 0.05%/0.04%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.50%/1.33%
[02] |   |   chat(1/1) - 71.05%/0.95%
[02] |   |   unspecified(1/1) - 28.33%/0.38%
[02] |   |   bossHealth(1/1) - 0.33%/0.00%
[02] |   |   selectedItemName(1/1) - 0.29%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 8.53%/8.53%
[00] unspecified(1/1) - 1.36%/1.36%
[00] render(1/1) - 0.73%/0.73%
[01] |   unspecified(1/1) - 98.95%/0.73%
[01] |   display(1/1) - 1.05%/0.01%
[00] blit(1/1) - 0.33%/0.33%
[00] scheduledExecutables(1/1) - 0.29%/0.29%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

