---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 30 ms
Tick span: 1 ticks
// This is approximately 33.16 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 79.47%/79.47%
[01] |   level(1/1) - 96.44%/76.64%
[02] |   |   terrain(1/1) - 36.81%/28.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.96%/14.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.92%/8.72%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.42%/3.22%
[03] |   |   |   unspecified(1/1) - 2.36%/0.67%
[03] |   |   |   filterempty(3/3) - 2.34%/0.66%
[02] |   |   terrain_setup(1/1) - 17.75%/13.60%
[03] |   |   |   update(1/1) - 95.90%/13.05%
[04] |   |   |   |   iteration(1/1) - 99.60%/12.99%
[04] |   |   |   |   unspecified(1/1) - 0.40%/0.05%
[03] |   |   |   rebuildNear(1/1) - 3.46%/0.47%
[03] |   |   |   unspecified(1/1) - 0.39%/0.05%
[03] |   |   |   culling(1/1) - 0.14%/0.02%
[03] |   |   |   camera(1/1) - 0.07%/0.01%
[03] |   |   |   cull(1/1) - 0.05%/0.01%
[02] |   |   hand(1/1) - 13.20%/10.12%
[02] |   |   entities(1/1) - 12.52%/9.60%
[02] |   |   translucent(1/1) - 7.90%/6.06%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.60%/5.18%
[03] |   |   |   unspecified(1/1) - 11.19%/0.68%
[03] |   |   |   filterempty(1/1) - 3.17%/0.19%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.00%
[02] |   |   string(1/1) - 4.05%/3.10%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.46%/2.68%
[03] |   |   |   filterempty(1/1) - 7.43%/0.23%
[03] |   |   |   unspecified(1/1) - 6.11%/0.19%
[02] |   |   sky(1/1) - 2.44%/1.87%
[02] |   |   blockentities(1/1) - 2.42%/1.85%
[02] |   |   unspecified(1/1) - 1.49%/1.14%
[02] |   |   destroyProgress(1/1) - 0.54%/0.41%
[02] |   |   clear(1/1) - 0.40%/0.30%
[02] |   |   fog(1/1) - 0.10%/0.08%
[02] |   |   particles(1/1) - 0.09%/0.07%
[02] |   |   pick(1/1) - 0.09%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.08%/0.06%
[02] |   |   light_updates(1/1) - 0.06%/0.04%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 3.51%/2.79%
[02] |   |   chat(1/1) - 66.29%/1.85%
[02] |   |   unspecified(1/1) - 33.19%/0.93%
[02] |   |   selectedItemName(1/1) - 0.27%/0.01%
[02] |   |   bossHealth(1/1) - 0.25%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 16.01%/16.01%
[01] |   unspecified(1/1) - 99.59%/15.95%
[01] |   mouse(22/22) - 0.41%/0.07%
[00] unspecified(1/1) - 2.81%/2.81%
[00] blit(1/1) - 1.10%/1.10%
[00] render(1/1) - 0.49%/0.49%
[01] |   unspecified(1/1) - 99.07%/0.48%
[01] |   display(1/1) - 0.93%/0.00%
[00] yield(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

