---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 53.86 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.36%/86.36%
[01] |   level(1/1) - 97.04%/83.80%
[02] |   |   terrain(1/1) - 45.27%/37.94%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.59%/16.91%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.28%/14.14%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.84%/4.11%
[03] |   |   |   filterempty(3/3) - 4.10%/1.56%
[03] |   |   |   unspecified(1/1) - 3.19%/1.21%
[02] |   |   entities(1/1) - 25.54%/21.40%
[02] |   |   translucent(1/1) - 12.19%/10.22%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.35%/8.72%
[03] |   |   |   unspecified(1/1) - 10.35%/1.06%
[03] |   |   |   filterempty(1/1) - 4.24%/0.43%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   blockentities(1/1) - 4.08%/3.42%
[02] |   |   sky(1/1) - 3.32%/2.78%
[02] |   |   terrain_setup(1/1) - 2.81%/2.35%
[03] |   |   |   rebuildNear(1/1) - 93.94%/2.21%
[03] |   |   |   unspecified(1/1) - 3.62%/0.09%
[03] |   |   |   culling(1/1) - 0.95%/0.02%
[03] |   |   |   update(1/1) - 0.59%/0.01%
[03] |   |   |   camera(1/1) - 0.54%/0.01%
[03] |   |   |   cull(1/1) - 0.36%/0.01%
[02] |   |   string(1/1) - 2.77%/2.32%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.37%/1.82%
[03] |   |   |   filterempty(1/1) - 12.23%/0.28%
[03] |   |   |   unspecified(1/1) - 9.41%/0.22%
[02] |   |   hand(1/1) - 1.47%/1.23%
[02] |   |   destroyProgress(1/1) - 0.70%/0.58%
[02] |   |   unspecified(1/1) - 0.64%/0.53%
[02] |   |   clear(1/1) - 0.61%/0.51%
[02] |   |   camera(1/1) - 0.19%/0.16%
[02] |   |   pick(1/1) - 0.11%/0.09%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.11%/0.09%
[02] |   |   particles(1/1) - 0.07%/0.06%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 2.93%/2.53%
[02] |   |   chat(1/1) - 73.43%/1.85%
[02] |   |   unspecified(1/1) - 26.25%/0.66%
[02] |   |   bossHealth(1/1) - 0.17%/0.00%
[02] |   |   selectedItemName(1/1) - 0.15%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 10.77%/10.77%
[00] unspecified(1/1) - 1.59%/1.59%
[00] render(1/1) - 0.63%/0.63%
[01] |   unspecified(1/1) - 99.16%/0.63%
[01] |   display(1/1) - 0.84%/0.01%
[00] blit(1/1) - 0.54%/0.54%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

