---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 24 ms
Tick span: 1 ticks
// This is approximately 40.29 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.48%/82.48%
[01] |   level(1/1) - 98.02%/80.84%
[02] |   |   terrain(1/1) - 25.10%/20.29%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.41%/9.01%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.01%/7.71%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.17%/2.27%
[03] |   |   |   filterempty(3/3) - 3.20%/0.65%
[03] |   |   |   unspecified(1/1) - 3.20%/0.65%
[02] |   |   terrain_setup(1/1) - 23.34%/18.87%
[03] |   |   |   update(1/1) - 96.28%/18.16%
[04] |   |   |   |   iteration(1/1) - 99.64%/18.10%
[04] |   |   |   |   unspecified(1/1) - 0.36%/0.07%
[03] |   |   |   rebuildNear(1/1) - 3.24%/0.61%
[03] |   |   |   unspecified(1/1) - 0.33%/0.06%
[03] |   |   |   camera(1/1) - 0.06%/0.01%
[03] |   |   |   culling(1/1) - 0.05%/0.01%
[03] |   |   |   cull(1/1) - 0.04%/0.01%
[02] |   |   entities(1/1) - 18.19%/14.70%
[02] |   |   blockentities(1/1) - 13.96%/11.29%
[02] |   |   translucent(1/1) - 11.56%/9.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.43%/8.08%
[03] |   |   |   unspecified(1/1) - 7.65%/0.71%
[03] |   |   |   filterempty(1/1) - 5.84%/0.55%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.01%
[02] |   |   sky(1/1) - 2.31%/1.87%
[02] |   |   string(1/1) - 1.71%/1.38%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.21%/1.08%
[03] |   |   |   filterempty(1/1) - 13.05%/0.18%
[03] |   |   |   unspecified(1/1) - 8.73%/0.12%
[02] |   |   clear(1/1) - 0.96%/0.77%
[02] |   |   hand(1/1) - 0.95%/0.77%
[02] |   |   destroyProgress(1/1) - 0.65%/0.53%
[02] |   |   unspecified(1/1) - 0.41%/0.33%
[02] |   |   light_updates(1/1) - 0.23%/0.19%
[02] |   |   pick(1/1) - 0.20%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.18%/0.14%
[02] |   |   fog(1/1) - 0.08%/0.07%
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   updatechunks(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.95%/1.61%
[02] |   |   chat(1/1) - 75.54%/1.22%
[02] |   |   unspecified(1/1) - 24.02%/0.39%
[02] |   |   selectedItemName(1/1) - 0.22%/0.00%
[02] |   |   bossHealth(1/1) - 0.22%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 12.73%/12.73%
[01] |   unspecified(1/1) - 99.46%/12.66%
[01] |   mouse(25/25) - 0.54%/0.07%
[00] unspecified(1/1) - 2.85%/2.85%
[00] render(1/1) - 1.21%/1.21%
[01] |   unspecified(1/1) - 98.86%/1.19%
[01] |   display(1/1) - 1.14%/0.01%
[00] blit(1/1) - 0.35%/0.35%
[00] scheduledExecutables(1/1) - 0.26%/0.26%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

