---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 35 ms
Tick span: 1 ticks
// This is approximately 28.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 76.53%/76.53%
[00] gameRenderer(1/1) - 21.88%/21.88%
[01] |   level(1/1) - 97.37%/21.30%
[02] |   |   terrain(1/1) - 44.83%/9.55%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.50%/4.15%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.19%/4.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 9.00%/0.86%
[03] |   |   |   unspecified(1/1) - 2.81%/0.27%
[03] |   |   |   filterempty(3/3) - 2.50%/0.24%
[02] |   |   entities(1/1) - 28.66%/6.11%
[02] |   |   translucent(1/1) - 11.00%/2.34%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.11%/2.07%
[03] |   |   |   unspecified(1/1) - 6.71%/0.16%
[03] |   |   |   filterempty(1/1) - 5.09%/0.12%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   blockentities(1/1) - 5.02%/1.07%
[02] |   |   terrain_setup(1/1) - 1.93%/0.41%
[03] |   |   |   rebuildNear(1/1) - 95.25%/0.39%
[03] |   |   |   unspecified(1/1) - 2.04%/0.01%
[03] |   |   |   camera(1/1) - 0.95%/0.00%
[03] |   |   |   culling(1/1) - 0.88%/0.00%
[03] |   |   |   update(1/1) - 0.61%/0.00%
[03] |   |   |   cull(1/1) - 0.27%/0.00%
[02] |   |   hand(1/1) - 1.89%/0.40%
[02] |   |   sky(1/1) - 1.86%/0.40%
[02] |   |   string(1/1) - 1.53%/0.33%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.66%/0.25%
[03] |   |   |   filterempty(1/1) - 13.07%/0.04%
[03] |   |   |   unspecified(1/1) - 11.27%/0.04%
[02] |   |   destroyProgress(1/1) - 1.39%/0.30%
[02] |   |   clear(1/1) - 0.62%/0.13%
[02] |   |   unspecified(1/1) - 0.61%/0.13%
[02] |   |   pick(1/1) - 0.19%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.17%/0.04%
[02] |   |   light_updates(1/1) - 0.10%/0.02%
[02] |   |   particles(1/1) - 0.06%/0.01%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 2.19%/0.48%
[02] |   |   chat(1/1) - 66.82%/0.32%
[02] |   |   unspecified(1/1) - 32.42%/0.16%
[02] |   |   selectedItemName(1/1) - 0.41%/0.00%
[02] |   |   bossHealth(1/1) - 0.35%/0.00%
[01] |   unspecified(1/1) - 0.45%/0.10%
[00] unspecified(1/1) - 1.05%/1.05%
[00] render(1/1) - 0.40%/0.40%
[01] |   unspecified(1/1) - 99.24%/0.40%
[01] |   display(1/1) - 0.76%/0.00%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

