---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 17 ms
Tick span: 1 ticks
// This is approximately 58.18 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.01%/85.01%
[01] |   level(1/1) - 98.46%/83.70%
[02] |   |   terrain(1/1) - 48.45%/40.55%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.80%/18.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.16%/17.10%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 8.35%/3.39%
[03] |   |   |   filterempty(3/3) - 2.48%/1.01%
[03] |   |   |   unspecified(1/1) - 2.21%/0.90%
[02] |   |   entities(1/1) - 27.17%/22.74%
[02] |   |   translucent(1/1) - 9.62%/8.05%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.85%/7.15%
[03] |   |   |   unspecified(1/1) - 6.52%/0.52%
[03] |   |   |   filterempty(1/1) - 4.57%/0.37%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   blockentities(1/1) - 3.83%/3.20%
[02] |   |   sky(1/1) - 3.14%/2.63%
[02] |   |   terrain_setup(1/1) - 1.92%/1.60%
[03] |   |   |   rebuildNear(1/1) - 93.54%/1.50%
[03] |   |   |   unspecified(1/1) - 3.42%/0.05%
[03] |   |   |   culling(1/1) - 0.96%/0.02%
[03] |   |   |   camera(1/1) - 0.96%/0.02%
[03] |   |   |   cull(1/1) - 0.57%/0.01%
[03] |   |   |   update(1/1) - 0.54%/0.01%
[02] |   |   string(1/1) - 1.67%/1.40%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.76%/1.13%
[03] |   |   |   filterempty(1/1) - 11.03%/0.15%
[03] |   |   |   unspecified(1/1) - 8.21%/0.12%
[02] |   |   clear(1/1) - 1.29%/1.08%
[02] |   |   hand(1/1) - 1.02%/0.85%
[02] |   |   destroyProgress(1/1) - 0.64%/0.53%
[02] |   |   unspecified(1/1) - 0.49%/0.41%
[02] |   |   pick(1/1) - 0.23%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.22%/0.18%
[02] |   |   light_updates(1/1) - 0.11%/0.09%
[02] |   |   particles(1/1) - 0.06%/0.05%
[02] |   |   fog(1/1) - 0.05%/0.04%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 1.50%/1.27%
[02] |   |   chat(1/1) - 69.83%/0.89%
[02] |   |   unspecified(1/1) - 29.68%/0.38%
[02] |   |   selectedItemName(1/1) - 0.27%/0.00%
[02] |   |   bossHealth(1/1) - 0.22%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] updateDisplay(1/1) - 10.58%/10.58%
[00] unspecified(1/1) - 2.22%/2.22%
[00] render(1/1) - 1.54%/1.54%
[01] |   unspecified(1/1) - 94.37%/1.46%
[01] |   display(1/1) - 5.63%/0.09%
[00] blit(1/1) - 0.47%/0.47%
[00] sound(1/1) - 0.11%/0.11%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

