---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 29 ms
Tick span: 1 ticks
// This is approximately 33.92 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.00%/84.00%
[01] |   level(1/1) - 97.20%/81.65%
[02] |   |   terrain(1/1) - 41.76%/34.10%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.42%/15.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.15%/11.98%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.23%/5.19%
[03] |   |   |   filterempty(3/3) - 2.75%/0.94%
[03] |   |   |   unspecified(1/1) - 2.45%/0.84%
[02] |   |   entities(1/1) - 21.18%/17.29%
[02] |   |   terrain_setup(1/1) - 15.46%/12.63%
[03] |   |   |   update(1/1) - 95.09%/12.01%
[04] |   |   |   |   iteration(1/1) - 99.71%/11.97%
[04] |   |   |   |   unspecified(1/1) - 0.29%/0.03%
[03] |   |   |   rebuildNear(1/1) - 4.43%/0.56%
[03] |   |   |   unspecified(1/1) - 0.27%/0.03%
[03] |   |   |   camera(1/1) - 0.08%/0.01%
[03] |   |   |   culling(1/1) - 0.07%/0.01%
[03] |   |   |   cull(1/1) - 0.05%/0.01%
[02] |   |   translucent(1/1) - 8.80%/7.19%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.92%/6.25%
[03] |   |   |   unspecified(1/1) - 9.71%/0.70%
[03] |   |   |   filterempty(1/1) - 3.30%/0.24%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.00%
[02] |   |   updatechunks(1/1) - 4.91%/4.01%
[02] |   |   blockentities(1/1) - 2.32%/1.90%
[02] |   |   string(1/1) - 2.12%/1.73%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.18%/1.39%
[03] |   |   |   filterempty(1/1) - 12.31%/0.21%
[03] |   |   |   unspecified(1/1) - 7.51%/0.13%
[02] |   |   sky(1/1) - 0.99%/0.81%
[02] |   |   hand(1/1) - 0.84%/0.68%
[02] |   |   destroyProgress(1/1) - 0.49%/0.40%
[02] |   |   unspecified(1/1) - 0.36%/0.29%
[02] |   |   clear(1/1) - 0.32%/0.26%
[02] |   |   pick(1/1) - 0.18%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.10%/0.08%
[02] |   |   light_updates(1/1) - 0.06%/0.05%
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.78%/2.33%
[02] |   |   chat(1/1) - 80.58%/1.88%
[02] |   |   unspecified(1/1) - 19.09%/0.45%
[02] |   |   bossHealth(1/1) - 0.19%/0.00%
[02] |   |   selectedItemName(1/1) - 0.14%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 14.40%/14.40%
[01] |   unspecified(1/1) - 99.47%/14.33%
[01] |   mouse(28/28) - 0.53%/0.08%
[00] unspecified(1/1) - 0.78%/0.78%
[00] render(1/1) - 0.45%/0.45%
[01] |   unspecified(1/1) - 98.48%/0.44%
[01] |   display(1/1) - 1.52%/0.01%
[00] blit(1/1) - 0.31%/0.31%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

