---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 23 ms
Tick span: 1 ticks
// This is approximately 41.70 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 63.05%/63.05%
[01] |   level(1/1) - 98.15%/61.89%
[02] |   |   terrain(1/1) - 41.98%/25.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.87%/13.22%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.80%/8.52%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 10.73%/2.79%
[03] |   |   |   filterempty(3/3) - 2.91%/0.75%
[03] |   |   |   unspecified(1/1) - 2.70%/0.70%
[02] |   |   entities(1/1) - 21.02%/13.01%
[02] |   |   terrain_setup(1/1) - 15.51%/9.60%
[03] |   |   |   update(1/1) - 92.40%/8.87%
[04] |   |   |   |   iteration(1/1) - 99.64%/8.84%
[04] |   |   |   |   unspecified(1/1) - 0.36%/0.03%
[03] |   |   |   rebuildNear(1/1) - 7.21%/0.69%
[03] |   |   |   unspecified(1/1) - 0.26%/0.03%
[03] |   |   |   culling(1/1) - 0.05%/0.00%
[03] |   |   |   camera(1/1) - 0.05%/0.00%
[03] |   |   |   cull(1/1) - 0.02%/0.00%
[02] |   |   translucent(1/1) - 10.37%/6.42%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.71%/5.57%
[03] |   |   |   unspecified(1/1) - 9.74%/0.63%
[03] |   |   |   filterempty(1/1) - 3.51%/0.23%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   blockentities(1/1) - 3.76%/2.33%
[02] |   |   string(1/1) - 2.85%/1.76%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.76%/1.46%
[03] |   |   |   filterempty(1/1) - 8.80%/0.16%
[03] |   |   |   unspecified(1/1) - 8.44%/0.15%
[02] |   |   hand(1/1) - 1.26%/0.78%
[02] |   |   destroyProgress(1/1) - 0.91%/0.56%
[02] |   |   sky(1/1) - 0.73%/0.45%
[02] |   |   updatechunks(1/1) - 0.63%/0.39%
[02] |   |   unspecified(1/1) - 0.43%/0.26%
[02] |   |   clear(1/1) - 0.22%/0.14%
[02] |   |   pick(1/1) - 0.09%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.08%/0.05%
[02] |   |   particles(1/1) - 0.08%/0.05%
[02] |   |   light_updates(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.82%/1.15%
[02] |   |   chat(1/1) - 70.51%/0.81%
[02] |   |   unspecified(1/1) - 28.92%/0.33%
[02] |   |   selectedItemName(1/1) - 0.29%/0.00%
[02] |   |   bossHealth(1/1) - 0.29%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.02%
[00] updateDisplay(1/1) - 35.13%/35.13%
[01] |   unspecified(1/1) - 99.79%/35.06%
[01] |   mouse(11/11) - 0.21%/0.07%
[00] unspecified(1/1) - 1.06%/1.06%
[00] render(1/1) - 0.33%/0.33%
[01] |   unspecified(1/1) - 99.00%/0.33%
[01] |   display(1/1) - 1.00%/0.00%
[00] blit(1/1) - 0.30%/0.30%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

