---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 18 ms
Tick span: 1 ticks
// This is approximately 54.29 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.72%/73.72%
[01] |   level(1/1) - 97.38%/71.79%
[02] |   |   terrain(1/1) - 47.34%/33.98%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.98%/15.63%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.44%/14.76%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.86%/2.33%
[03] |   |   |   filterempty(3/3) - 1.95%/0.66%
[03] |   |   |   unspecified(1/1) - 1.78%/0.61%
[02] |   |   entities(1/1) - 24.39%/17.51%
[02] |   |   translucent(1/1) - 14.93%/10.72%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.39%/8.29%
[03] |   |   |   unspecified(1/1) - 20.33%/2.18%
[03] |   |   |   filterempty(1/1) - 2.23%/0.24%
[03] |   |   |   translucent_sort(1/1) - 0.06%/0.01%
[02] |   |   blockentities(1/1) - 3.42%/2.45%
[02] |   |   string(1/1) - 2.52%/1.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.44%/1.44%
[03] |   |   |   filterempty(1/1) - 12.10%/0.22%
[03] |   |   |   unspecified(1/1) - 8.47%/0.15%
[02] |   |   destroyProgress(1/1) - 1.76%/1.26%
[02] |   |   hand(1/1) - 1.70%/1.22%
[02] |   |   sky(1/1) - 1.27%/0.91%
[02] |   |   terrain_setup(1/1) - 0.93%/0.67%
[03] |   |   |   rebuildNear(1/1) - 87.49%/0.59%
[03] |   |   |   unspecified(1/1) - 4.57%/0.03%
[03] |   |   |   camera(1/1) - 4.49%/0.03%
[03] |   |   |   culling(1/1) - 1.60%/0.01%
[03] |   |   |   update(1/1) - 1.04%/0.01%
[03] |   |   |   cull(1/1) - 0.80%/0.01%
[02] |   |   unspecified(1/1) - 0.77%/0.55%
[02] |   |   clear(1/1) - 0.45%/0.32%
[02] |   |   pick(1/1) - 0.14%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.13%/0.09%
[02] |   |   particles(1/1) - 0.08%/0.06%
[02] |   |   light_updates(1/1) - 0.07%/0.05%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.59%/1.91%
[02] |   |   chat(1/1) - 70.11%/1.34%
[02] |   |   unspecified(1/1) - 29.27%/0.56%
[02] |   |   selectedItemName(1/1) - 0.31%/0.01%
[02] |   |   bossHealth(1/1) - 0.31%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.02%
[00] updateDisplay(1/1) - 23.74%/23.74%
[01] |   unspecified(1/1) - 99.64%/23.65%
[01] |   mouse(10/10) - 0.36%/0.09%
[00] unspecified(1/1) - 1.33%/1.33%
[00] blit(1/1) - 0.62%/0.62%
[00] render(1/1) - 0.52%/0.52%
[01] |   unspecified(1/1) - 98.65%/0.51%
[01] |   display(1/1) - 1.35%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

