---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 45 ms
Tick span: 1 ticks
// This is approximately 22.22 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.03%/91.03%
[01] |   level(1/1) - 98.49%/89.66%
[02] |   |   translucent(1/1) - 71.71%/64.29%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 98.79%/63.51%
[03] |   |   |   unspecified(1/1) - 1.04%/0.67%
[03] |   |   |   filterempty(1/1) - 0.17%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.00%/0.00%
[02] |   |   terrain(1/1) - 9.21%/8.26%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.96%/4.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.12%/3.15%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.65%/0.55%
[03] |   |   |   filterempty(3/3) - 2.16%/0.18%
[03] |   |   |   unspecified(1/1) - 2.11%/0.17%
[02] |   |   entities(1/1) - 8.40%/7.53%
[02] |   |   terrain_setup(1/1) - 3.97%/3.56%
[03] |   |   |   update(1/1) - 96.25%/3.43%
[04] |   |   |   |   iteration(1/1) - 99.68%/3.42%
[04] |   |   |   |   unspecified(1/1) - 0.32%/0.01%
[03] |   |   |   rebuildNear(1/1) - 3.34%/0.12%
[03] |   |   |   unspecified(1/1) - 0.24%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.00%
[03] |   |   |   camera(1/1) - 0.06%/0.00%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   string(1/1) - 1.86%/1.67%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.27%/1.44%
[03] |   |   |   filterempty(1/1) - 8.11%/0.14%
[03] |   |   |   unspecified(1/1) - 5.62%/0.09%
[02] |   |   blockentities(1/1) - 1.72%/1.54%
[02] |   |   hand(1/1) - 1.55%/1.39%
[02] |   |   destroyProgress(1/1) - 0.83%/0.75%
[02] |   |   unspecified(1/1) - 0.25%/0.23%
[02] |   |   sky(1/1) - 0.23%/0.21%
[02] |   |   clear(1/1) - 0.08%/0.07%
[02] |   |   particles(1/1) - 0.07%/0.07%
[02] |   |   pick(1/1) - 0.03%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.03%/0.02%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.50%/1.36%
[02] |   |   chat(1/1) - 78.45%/1.07%
[02] |   |   unspecified(1/1) - 21.18%/0.29%
[02] |   |   bossHealth(1/1) - 0.24%/0.00%
[02] |   |   selectedItemName(1/1) - 0.13%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 7.83%/7.83%
[01] |   unspecified(1/1) - 97.55%/7.64%
[01] |   mouse(41/41) - 2.45%/0.19%
[00] unspecified(1/1) - 0.57%/0.57%
[00] blit(1/1) - 0.24%/0.24%
[00] yield(1/1) - 0.17%/0.17%
[00] render(1/1) - 0.13%/0.13%
[01] |   unspecified(1/1) - 98.50%/0.13%
[01] |   display(1/1) - 1.50%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

