---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 44.21 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 58.86%/58.86%
[00] gameRenderer(1/1) - 38.54%/38.54%
[01] |   level(1/1) - 94.02%/36.23%
[02] |   |   terrain(1/1) - 42.04%/15.23%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.94%/6.54%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.23%/6.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 7.63%/1.16%
[03] |   |   |   filterempty(3/3) - 4.37%/0.67%
[03] |   |   |   unspecified(1/1) - 2.83%/0.43%
[02] |   |   entities(1/1) - 19.36%/7.01%
[02] |   |   translucent(1/1) - 18.67%/6.76%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.91%/5.68%
[03] |   |   |   unspecified(1/1) - 12.30%/0.83%
[03] |   |   |   filterempty(1/1) - 3.70%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.01%
[02] |   |   blockentities(1/1) - 8.18%/2.97%
[02] |   |   string(1/1) - 4.52%/1.64%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.97%/1.38%
[03] |   |   |   filterempty(1/1) - 10.33%/0.17%
[03] |   |   |   unspecified(1/1) - 5.70%/0.09%
[02] |   |   hand(1/1) - 1.81%/0.66%
[02] |   |   sky(1/1) - 1.23%/0.45%
[02] |   |   pick(1/1) - 1.08%/0.39%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.77%/0.28%
[02] |   |   terrain_setup(1/1) - 0.76%/0.27%
[03] |   |   |   rebuildNear(1/1) - 90.45%/0.25%
[03] |   |   |   unspecified(1/1) - 4.46%/0.01%
[03] |   |   |   culling(1/1) - 1.91%/0.01%
[03] |   |   |   camera(1/1) - 1.27%/0.00%
[03] |   |   |   update(1/1) - 0.96%/0.00%
[03] |   |   |   cull(1/1) - 0.96%/0.00%
[02] |   |   unspecified(1/1) - 0.67%/0.24%
[02] |   |   clear(1/1) - 0.35%/0.13%
[02] |   |   destroyProgress(1/1) - 0.21%/0.08%
[02] |   |   particles(1/1) - 0.10%/0.04%
[02] |   |   light_updates(1/1) - 0.07%/0.03%
[02] |   |   center(1/1) - 0.07%/0.02%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 5.94%/2.29%
[02] |   |   chat(1/1) - 87.60%/2.01%
[02] |   |   unspecified(1/1) - 12.17%/0.28%
[02] |   |   selectedItemName(1/1) - 0.11%/0.00%
[02] |   |   bossHealth(1/1) - 0.11%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] unspecified(1/1) - 1.58%/1.58%
[00] render(1/1) - 0.47%/0.47%
[01] |   unspecified(1/1) - 99.25%/0.46%
[01] |   display(1/1) - 0.75%/0.00%
[00] blit(1/1) - 0.45%/0.45%
[00] yield(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

