---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 27 ms
Tick span: 1 ticks
// This is approximately 35.80 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 60.83%/60.83%
[01] |   unspecified(1/1) - 99.94%/60.79%
[01] |   mouse(28/28) - 0.06%/0.04%
[00] gameRenderer(1/1) - 37.94%/37.94%
[01] |   level(1/1) - 95.18%/36.11%
[02] |   |   terrain(1/1) - 33.73%/12.18%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 53.91%/6.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.68%/4.47%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.13%/0.63%
[03] |   |   |   filterempty(3/3) - 2.31%/0.28%
[03] |   |   |   unspecified(1/1) - 1.96%/0.24%
[02] |   |   entities(1/1) - 20.16%/7.28%
[02] |   |   terrain_setup(1/1) - 18.13%/6.55%
[03] |   |   |   update(1/1) - 96.45%/6.31%
[04] |   |   |   |   iteration(1/1) - 99.70%/6.30%
[04] |   |   |   |   unspecified(1/1) - 0.30%/0.02%
[03] |   |   |   rebuildNear(1/1) - 3.17%/0.21%
[03] |   |   |   unspecified(1/1) - 0.21%/0.01%
[03] |   |   |   culling(1/1) - 0.09%/0.01%
[03] |   |   |   camera(1/1) - 0.05%/0.00%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   translucent(1/1) - 13.88%/5.01%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.18%/4.12%
[03] |   |   |   unspecified(1/1) - 15.13%/0.76%
[03] |   |   |   filterempty(1/1) - 2.65%/0.13%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.00%
[02] |   |   string(1/1) - 4.60%/1.66%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.61%/1.32%
[03] |   |   |   filterempty(1/1) - 13.02%/0.22%
[03] |   |   |   unspecified(1/1) - 7.38%/0.12%
[02] |   |   blockentities(1/1) - 2.94%/1.06%
[02] |   |   hand(1/1) - 2.37%/0.86%
[02] |   |   destroyProgress(1/1) - 1.47%/0.53%
[02] |   |   sky(1/1) - 1.02%/0.37%
[02] |   |   unspecified(1/1) - 0.74%/0.27%
[02] |   |   clear(1/1) - 0.38%/0.14%
[02] |   |   pick(1/1) - 0.16%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.13%/0.05%
[02] |   |   particles(1/1) - 0.11%/0.04%
[02] |   |   light_updates(1/1) - 0.08%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 4.79%/1.82%
[02] |   |   chat(1/1) - 85.41%/1.55%
[02] |   |   unspecified(1/1) - 14.29%/0.26%
[02] |   |   bossHealth(1/1) - 0.16%/0.00%
[02] |   |   selectedItemName(1/1) - 0.14%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.01%
[00] unspecified(1/1) - 0.68%/0.68%
[00] render(1/1) - 0.29%/0.29%
[01] |   unspecified(1/1) - 98.40%/0.28%
[01] |   display(1/1) - 1.60%/0.00%
[00] blit(1/1) - 0.22%/0.22%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

