---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 45.09 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 84.30%/84.30%
[01] |   level(1/1) - 97.88%/82.51%
[02] |   |   terrain(1/1) - 45.24%/37.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 54.23%/20.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.02%/10.09%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.69%/4.36%
[03] |   |   |   unspecified(1/1) - 4.01%/1.50%
[03] |   |   |   filterempty(3/3) - 3.05%/1.14%
[02] |   |   terrain_setup(1/1) - 16.99%/14.02%
[03] |   |   |   update(1/1) - 94.09%/13.19%
[04] |   |   |   |   iteration(1/1) - 99.53%/13.13%
[04] |   |   |   |   unspecified(1/1) - 0.47%/0.06%
[03] |   |   |   rebuildNear(1/1) - 5.23%/0.73%
[03] |   |   |   unspecified(1/1) - 0.40%/0.06%
[03] |   |   |   culling(1/1) - 0.11%/0.02%
[03] |   |   |   camera(1/1) - 0.10%/0.01%
[03] |   |   |   cull(1/1) - 0.07%/0.01%
[02] |   |   translucent(1/1) - 14.36%/11.85%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.40%/10.47%
[03] |   |   |   unspecified(1/1) - 9.50%/1.13%
[03] |   |   |   filterempty(1/1) - 2.08%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.02%/0.00%
[02] |   |   entities(1/1) - 12.30%/10.14%
[02] |   |   blockentities(1/1) - 2.84%/2.34%
[02] |   |   string(1/1) - 2.28%/1.88%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.78%/1.41%
[03] |   |   |   filterempty(1/1) - 15.49%/0.29%
[03] |   |   |   unspecified(1/1) - 9.73%/0.18%
[02] |   |   destroyProgress(1/1) - 1.37%/1.13%
[02] |   |   sky(1/1) - 1.29%/1.07%
[02] |   |   hand(1/1) - 1.11%/0.91%
[02] |   |   unspecified(1/1) - 0.91%/0.75%
[02] |   |   clear(1/1) - 0.49%/0.40%
[02] |   |   light_updates(1/1) - 0.21%/0.17%
[02] |   |   pick(1/1) - 0.20%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.15%/0.12%
[02] |   |   camera(1/1) - 0.13%/0.11%
[02] |   |   particles(1/1) - 0.06%/0.05%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.09%/1.76%
[02] |   |   chat(1/1) - 67.50%/1.19%
[02] |   |   unspecified(1/1) - 32.02%/0.56%
[02] |   |   bossHealth(1/1) - 0.25%/0.00%
[02] |   |   selectedItemName(1/1) - 0.23%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 13.46%/13.46%
[01] |   unspecified(1/1) - 99.47%/13.38%
[01] |   mouse(23/23) - 0.53%/0.07%
[00] render(1/1) - 0.96%/0.96%
[01] |   unspecified(1/1) - 99.07%/0.95%
[01] |   display(1/1) - 0.93%/0.01%
[00] unspecified(1/1) - 0.83%/0.83%
[00] blit(1/1) - 0.36%/0.36%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

