---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 11 ms
Tick span: 1 ticks
// This is approximately 87.84 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.37%/88.37%
[01] |   level(1/1) - 97.27%/85.96%
[02] |   |   terrain(1/1) - 38.12%/32.76%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.96%/13.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.11%/12.16%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.10%/4.95%
[03] |   |   |   filterempty(3/3) - 3.18%/1.04%
[03] |   |   |   unspecified(1/1) - 2.65%/0.87%
[02] |   |   terrain_setup(1/1) - 20.73%/17.82%
[03] |   |   |   update(1/1) - 95.82%/17.08%
[04] |   |   |   |   iteration(1/1) - 99.66%/17.02%
[04] |   |   |   |   unspecified(1/1) - 0.34%/0.06%
[03] |   |   |   rebuildNear(1/1) - 3.70%/0.66%
[03] |   |   |   unspecified(1/1) - 0.29%/0.05%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   camera(1/1) - 0.07%/0.01%
[03] |   |   |   cull(1/1) - 0.03%/0.01%
[02] |   |   translucent(1/1) - 15.68%/13.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.62%/11.81%
[03] |   |   |   unspecified(1/1) - 9.28%/1.25%
[03] |   |   |   filterempty(1/1) - 3.06%/0.41%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.01%
[02] |   |   entities(1/1) - 12.61%/10.84%
[02] |   |   blockentities(1/1) - 3.60%/3.10%
[02] |   |   string(1/1) - 3.53%/3.04%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.28%/2.44%
[03] |   |   |   filterempty(1/1) - 13.37%/0.41%
[03] |   |   |   unspecified(1/1) - 6.35%/0.19%
[02] |   |   hand(1/1) - 2.30%/1.97%
[02] |   |   sky(1/1) - 1.13%/0.97%
[02] |   |   destroyProgress(1/1) - 0.74%/0.63%
[02] |   |   unspecified(1/1) - 0.59%/0.51%
[02] |   |   clear(1/1) - 0.33%/0.28%
[02] |   |   camera(1/1) - 0.16%/0.14%
[02] |   |   pick(1/1) - 0.16%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.11%/0.10%
[02] |   |   light_updates(1/1) - 0.09%/0.08%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.69%/2.38%
[02] |   |   chat(1/1) - 70.34%/1.67%
[02] |   |   unspecified(1/1) - 28.96%/0.69%
[02] |   |   bossHealth(1/1) - 0.44%/0.01%
[02] |   |   selectedItemName(1/1) - 0.26%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 8.64%/8.64%
[00] unspecified(1/1) - 1.50%/1.50%
[00] render(1/1) - 0.78%/0.78%
[01] |   unspecified(1/1) - 99.33%/0.77%
[01] |   display(1/1) - 0.67%/0.01%
[00] blit(1/1) - 0.61%/0.61%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

