---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 78.60 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.58%/88.58%
[01] |   level(1/1) - 97.16%/86.06%
[02] |   |   terrain(1/1) - 53.05%/45.66%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.78%/19.53%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.57%/18.07%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.56%/5.73%
[03] |   |   |   filterempty(3/3) - 2.76%/1.26%
[03] |   |   |   unspecified(1/1) - 2.33%/1.06%
[02] |   |   entities(1/1) - 18.38%/15.82%
[02] |   |   translucent(1/1) - 14.86%/12.79%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.29%/11.29%
[03] |   |   |   unspecified(1/1) - 8.64%/1.11%
[03] |   |   |   filterempty(1/1) - 3.03%/0.39%
[03] |   |   |   translucent_sort(1/1) - 0.04%/0.00%
[02] |   |   blockentities(1/1) - 4.00%/3.44%
[02] |   |   string(1/1) - 3.07%/2.64%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.60%/2.13%
[03] |   |   |   filterempty(1/1) - 12.43%/0.33%
[03] |   |   |   unspecified(1/1) - 6.97%/0.18%
[02] |   |   sky(1/1) - 1.78%/1.53%
[02] |   |   hand(1/1) - 1.46%/1.26%
[02] |   |   terrain_setup(1/1) - 0.94%/0.81%
[03] |   |   |   rebuildNear(1/1) - 88.49%/0.71%
[03] |   |   |   unspecified(1/1) - 5.32%/0.04%
[03] |   |   |   camera(1/1) - 1.84%/0.01%
[03] |   |   |   culling(1/1) - 1.64%/0.01%
[03] |   |   |   cull(1/1) - 1.55%/0.01%
[03] |   |   |   update(1/1) - 1.16%/0.01%
[02] |   |   unspecified(1/1) - 0.62%/0.54%
[02] |   |   clear(1/1) - 0.57%/0.49%
[02] |   |   destroyProgress(1/1) - 0.56%/0.48%
[02] |   |   pick(1/1) - 0.18%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.17%/0.15%
[02] |   |   light_updates(1/1) - 0.12%/0.10%
[02] |   |   particles(1/1) - 0.10%/0.08%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.81%/2.49%
[02] |   |   chat(1/1) - 71.44%/1.78%
[02] |   |   unspecified(1/1) - 28.09%/0.70%
[02] |   |   selectedItemName(1/1) - 0.25%/0.01%
[02] |   |   bossHealth(1/1) - 0.22%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 8.42%/8.42%
[00] unspecified(1/1) - 1.36%/1.36%
[00] render(1/1) - 0.97%/0.97%
[01] |   unspecified(1/1) - 98.87%/0.96%
[01] |   display(1/1) - 1.13%/0.01%
[00] blit(1/1) - 0.52%/0.52%
[00] sound(1/1) - 0.08%/0.08%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

