---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 65.33 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.81%/86.81%
[01] |   level(1/1) - 95.83%/83.20%
[02] |   |   terrain(1/1) - 34.70%/28.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.64%/13.47%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.09%/12.15%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.93%/1.71%
[03] |   |   |   filterempty(3/3) - 3.25%/0.94%
[03] |   |   |   unspecified(1/1) - 2.09%/0.60%
[02] |   |   entities(1/1) - 26.77%/22.27%
[02] |   |   translucent(1/1) - 18.73%/15.58%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 94.28%/14.69%
[03] |   |   |   filterempty(1/1) - 3.28%/0.51%
[03] |   |   |   unspecified(1/1) - 2.36%/0.37%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.01%
[02] |   |   blockentities(1/1) - 7.12%/5.93%
[02] |   |   string(1/1) - 3.05%/2.54%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.39%/1.94%
[03] |   |   |   filterempty(1/1) - 12.34%/0.31%
[03] |   |   |   unspecified(1/1) - 11.27%/0.29%
[02] |   |   destroyProgress(1/1) - 2.80%/2.33%
[02] |   |   hand(1/1) - 2.75%/2.29%
[02] |   |   sky(1/1) - 1.07%/0.89%
[02] |   |   unspecified(1/1) - 0.92%/0.76%
[02] |   |   terrain_setup(1/1) - 0.86%/0.72%
[03] |   |   |   rebuildNear(1/1) - 91.02%/0.65%
[03] |   |   |   unspecified(1/1) - 3.95%/0.03%
[03] |   |   |   camera(1/1) - 1.71%/0.01%
[03] |   |   |   culling(1/1) - 1.53%/0.01%
[03] |   |   |   update(1/1) - 1.26%/0.01%
[03] |   |   |   cull(1/1) - 0.54%/0.00%
[02] |   |   clear(1/1) - 0.57%/0.47%
[02] |   |   pick(1/1) - 0.18%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.16%/0.14%
[02] |   |   particles(1/1) - 0.11%/0.09%
[02] |   |   light_updates(1/1) - 0.09%/0.07%
[02] |   |   weather(1/1) - 0.03%/0.03%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 4.12%/3.58%
[02] |   |   chat(1/1) - 67.23%/2.41%
[02] |   |   unspecified(1/1) - 32.07%/1.15%
[02] |   |   selectedItemName(1/1) - 0.38%/0.01%
[02] |   |   bossHealth(1/1) - 0.32%/0.01%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] updateDisplay(1/1) - 9.83%/9.83%
[00] unspecified(1/1) - 1.86%/1.86%
[00] render(1/1) - 0.75%/0.75%
[01] |   unspecified(1/1) - 98.54%/0.74%
[01] |   display(1/1) - 1.46%/0.01%
[00] blit(1/1) - 0.61%/0.61%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

