---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 21w11a
Time span: 23 ms
Tick span: 1 ticks
// This is approximately 43.14 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 86.26%/86.26%
[01] |   level(1/1) - 97.80%/84.36%
[02] |   |   terrain(1/1) - 42.84%/36.14%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.04%/21.34%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.74%/8.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.24%/4.06%
[03] |   |   |   unspecified(1/1) - 3.51%/1.27%
[03] |   |   |   filterempty(3/3) - 3.46%/1.25%
[02] |   |   entities(1/1) - 16.02%/13.52%
[02] |   |   updatechunks(1/1) - 14.39%/12.14%
[02] |   |   translucent(1/1) - 8.07%/6.81%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.07%/6.27%
[03] |   |   |   filterempty(1/1) - 4.38%/0.30%
[03] |   |   |   unspecified(1/1) - 3.48%/0.24%
[03] |   |   |   translucent_sort(1/1) - 0.07%/0.00%
[02] |   |   terrain_setup(1/1) - 7.80%/6.58%
[03] |   |   |   update(1/1) - 93.77%/6.17%
[04] |   |   |   |   iteration(1/1) - 99.64%/6.15%
[04] |   |   |   |   unspecified(1/1) - 0.36%/0.02%
[03] |   |   |   rebuildNear(1/1) - 5.75%/0.38%
[03] |   |   |   unspecified(1/1) - 0.29%/0.02%
[03] |   |   |   camera(1/1) - 0.08%/0.01%
[03] |   |   |   culling(1/1) - 0.08%/0.01%
[03] |   |   |   cull(1/1) - 0.03%/0.00%
[02] |   |   blockentities(1/1) - 3.39%/2.86%
[02] |   |   hand(1/1) - 2.49%/2.10%
[02] |   |   string(1/1) - 2.33%/1.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.68%/1.57%
[03] |   |   |   unspecified(1/1) - 10.24%/0.20%
[03] |   |   |   filterempty(1/1) - 10.08%/0.20%
[02] |   |   destroyProgress(1/1) - 1.14%/0.96%
[02] |   |   sky(1/1) - 0.61%/0.51%
[02] |   |   unspecified(1/1) - 0.49%/0.41%
[02] |   |   clear(1/1) - 0.17%/0.15%
[02] |   |   particles(1/1) - 0.08%/0.06%
[02] |   |   pick(1/1) - 0.06%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.06%/0.05%
[02] |   |   light_updates(1/1) - 0.03%/0.03%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 2.12%/1.83%
[02] |   |   chat(1/1) - 72.90%/1.33%
[02] |   |   unspecified(1/1) - 26.56%/0.48%
[02] |   |   bossHealth(1/1) - 0.30%/0.01%
[02] |   |   selectedItemName(1/1) - 0.23%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.07%
[00] updateDisplay(1/1) - 11.92%/11.92%
[01] |   unspecified(1/1) - 99.30%/11.83%
[01] |   mouse(14/14) - 0.70%/0.08%
[00] unspecified(1/1) - 1.07%/1.07%
[00] blit(1/1) - 0.44%/0.44%
[00] render(1/1) - 0.26%/0.26%
[01] |   unspecified(1/1) - 98.68%/0.26%
[01] |   display(1/1) - 1.32%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

