---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w11a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 78.79 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 73.62%/73.62%
[01] |   level(1/1) - 92.56%/68.14%
[02] |   |   entities(1/1) - 56.92%/38.79%
[02] |   |   translucent(1/1) - 10.24%/6.98%
[03] |   |   |   unspecified(1/1) - 37.84%/2.64%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.91%/2.58%
[03] |   |   |   filterempty(1/1) - 25.01%/1.75%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.02%
[02] |   |   terrain(1/1) - 9.64%/6.57%
[03] |   |   |   filterempty(3/3) - 31.06%/2.04%
[03] |   |   |   unspecified(1/1) - 26.62%/1.75%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.97%/1.57%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.19%/0.93%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.17%/0.27%
[02] |   |   hand(1/1) - 6.17%/4.20%
[02] |   |   sky(1/1) - 3.59%/2.44%
[02] |   |   destroyProgress(1/1) - 3.28%/2.24%
[02] |   |   string(1/1) - 2.81%/1.92%
[03] |   |   |   filterempty(1/1) - 56.51%/1.08%
[03] |   |   |   unspecified(1/1) - 21.75%/0.42%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.75%/0.42%
[02] |   |   unspecified(1/1) - 2.35%/1.60%
[02] |   |   clear(1/1) - 1.24%/0.85%
[02] |   |   blockentities(1/1) - 1.16%/0.79%
[02] |   |   pick(1/1) - 0.55%/0.37%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.51%/0.35%
[02] |   |   terrain_setup(1/1) - 0.45%/0.31%
[03] |   |   |   rebuildNear(1/1) - 35.70%/0.11%
[03] |   |   |   unspecified(1/1) - 22.78%/0.07%
[03] |   |   |   camera(1/1) - 19.75%/0.06%
[03] |   |   |   culling(1/1) - 13.67%/0.04%
[03] |   |   |   update(1/1) - 4.81%/0.01%
[03] |   |   |   cull(1/1) - 3.29%/0.01%
[02] |   |   particles(1/1) - 0.44%/0.30%
[02] |   |   updatechunks(1/1) - 0.22%/0.15%
[02] |   |   fog(1/1) - 0.14%/0.09%
[02] |   |   weather(1/1) - 0.11%/0.08%
[02] |   |   light_updates(1/1) - 0.09%/0.06%
[02] |   |   center(1/1) - 0.04%/0.03%
[02] |   |   culling(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.03%/0.02%
[01] |   gui(1/1) - 7.09%/5.22%
[02] |   |   chat(1/1) - 64.62%/3.37%
[02] |   |   unspecified(1/1) - 34.60%/1.81%
[02] |   |   bossHealth(1/1) - 0.48%/0.03%
[02] |   |   selectedItemName(1/1) - 0.30%/0.02%
[01] |   unspecified(1/1) - 0.35%/0.26%
[00] updateDisplay(1/1) - 18.72%/18.72%
[00] unspecified(1/1) - 2.79%/2.79%
[00] sound(1/1) - 2.27%/2.27%
[00] render(1/1) - 1.57%/1.57%
[01] |   unspecified(1/1) - 98.36%/1.54%
[01] |   display(1/1) - 1.64%/0.03%
[00] blit(1/1) - 0.87%/0.87%
[00] yield(1/1) - 0.08%/0.08%
[00] scheduledExecutables(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

