---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w11a
Time span: 64 ms
Tick span: 1 ticks
// This is approximately 15.51 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.26%/95.26%
[01] |   level(1/1) - 99.17%/94.47%
[02] |   |   updatechunks(1/1) - 81.23%/76.73%
[02] |   |   entities(1/1) - 7.81%/7.38%
[02] |   |   terrain(1/1) - 4.95%/4.68%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.91%/1.82%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.29%/1.79%
[03] |   |   |   filterempty(3/3) - 10.18%/0.48%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.84%/0.32%
[03] |   |   |   unspecified(1/1) - 5.78%/0.27%
[02] |   |   translucent(1/1) - 2.14%/2.02%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.25%/1.24%
[03] |   |   |   unspecified(1/1) - 32.44%/0.66%
[03] |   |   |   filterempty(1/1) - 6.23%/0.13%
[03] |   |   |   translucent_sort(1/1) - 0.08%/0.00%
[02] |   |   terrain_setup(1/1) - 1.90%/1.79%
[03] |   |   |   update(1/1) - 84.75%/1.52%
[04] |   |   |   |   iteration(1/1) - 99.05%/1.51%
[04] |   |   |   |   unspecified(1/1) - 0.95%/0.01%
[03] |   |   |   rebuildNear(1/1) - 13.58%/0.24%
[03] |   |   |   culling(1/1) - 0.99%/0.02%
[03] |   |   |   unspecified(1/1) - 0.48%/0.01%
[03] |   |   |   camera(1/1) - 0.13%/0.00%
[03] |   |   |   cull(1/1) - 0.06%/0.00%
[02] |   |   blockentities(1/1) - 0.53%/0.50%
[02] |   |   string(1/1) - 0.31%/0.30%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.88%/0.18%
[03] |   |   |   filterempty(1/1) - 23.70%/0.07%
[03] |   |   |   unspecified(1/1) - 15.42%/0.05%
[02] |   |   hand(1/1) - 0.31%/0.29%
[02] |   |   destroyProgress(1/1) - 0.25%/0.23%
[02] |   |   sky(1/1) - 0.21%/0.20%
[02] |   |   unspecified(1/1) - 0.13%/0.13%
[02] |   |   clear(1/1) - 0.08%/0.07%
[02] |   |   particles(1/1) - 0.05%/0.05%
[02] |   |   camera(1/1) - 0.04%/0.04%
[02] |   |   pick(1/1) - 0.03%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.83%/0.79%
[02] |   |   chat(1/1) - 81.36%/0.64%
[02] |   |   unspecified(1/1) - 18.27%/0.14%
[02] |   |   selectedItemName(1/1) - 0.20%/0.00%
[02] |   |   bossHealth(1/1) - 0.18%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 4.12%/4.12%
[01] |   unspecified(1/1) - 98.74%/4.07%
[01] |   mouse(54/54) - 1.26%/0.05%
[00] unspecified(1/1) - 0.33%/0.33%
[00] render(1/1) - 0.15%/0.15%
[01] |   unspecified(1/1) - 98.88%/0.15%
[01] |   display(1/1) - 1.12%/0.00%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

