---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w11a
Time span: 64 ms
Tick span: 1 ticks
// This is approximately 15.56 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 95.10%/95.10%
[01] |   level(1/1) - 99.31%/94.44%
[02] |   |   entities(1/1) - 75.22%/71.04%
[02] |   |   updatechunks(1/1) - 14.48%/13.68%
[02] |   |   terrain(1/1) - 4.87%/4.60%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.94%/1.93%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.05%/1.75%
[03] |   |   |   unspecified(1/1) - 7.71%/0.35%
[03] |   |   |   filterempty(3/3) - 6.27%/0.29%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.02%/0.28%
[02] |   |   terrain_setup(1/1) - 1.82%/1.72%
[03] |   |   |   update(1/1) - 86.97%/1.50%
[04] |   |   |   |   iteration(1/1) - 99.37%/1.49%
[04] |   |   |   |   unspecified(1/1) - 0.63%/0.01%
[03] |   |   |   rebuildNear(1/1) - 8.60%/0.15%
[03] |   |   |   unspecified(1/1) - 4.09%/0.07%
[03] |   |   |   culling(1/1) - 0.15%/0.00%
[03] |   |   |   camera(1/1) - 0.14%/0.00%
[03] |   |   |   cull(1/1) - 0.05%/0.00%
[02] |   |   translucent(1/1) - 1.23%/1.16%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.46%/1.00%
[03] |   |   |   filterempty(1/1) - 8.12%/0.09%
[03] |   |   |   unspecified(1/1) - 5.31%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   hand(1/1) - 0.50%/0.47%
[02] |   |   destroyProgress(1/1) - 0.49%/0.46%
[02] |   |   blockentities(1/1) - 0.35%/0.33%
[02] |   |   sky(1/1) - 0.27%/0.25%
[02] |   |   string(1/1) - 0.23%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.44%/0.13%
[03] |   |   |   filterempty(1/1) - 22.63%/0.05%
[03] |   |   |   unspecified(1/1) - 16.94%/0.04%
[02] |   |   unspecified(1/1) - 0.15%/0.14%
[02] |   |   clear(1/1) - 0.12%/0.11%
[02] |   |   camera(1/1) - 0.09%/0.08%
[02] |   |   light_updates(1/1) - 0.04%/0.04%
[02] |   |   pick(1/1) - 0.04%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.03%/0.03%
[02] |   |   culling(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.02%
[02] |   |   particles(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.69%/0.65%
[02] |   |   chat(1/1) - 71.41%/0.47%
[02] |   |   unspecified(1/1) - 28.19%/0.18%
[02] |   |   bossHealth(1/1) - 0.26%/0.00%
[02] |   |   selectedItemName(1/1) - 0.14%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] updateDisplay(1/1) - 4.31%/4.31%
[01] |   unspecified(1/1) - 98.83%/4.26%
[01] |   mouse(54/54) - 1.17%/0.05%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 98.82%/0.22%
[01] |   display(1/1) - 1.18%/0.00%
[00] unspecified(1/1) - 0.21%/0.21%
[00] blit(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

