---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 36 ms
Tick span: 1 ticks
// This is approximately 27.28 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 80.01%/80.01%
[01] |   level(1/1) - 98.24%/78.60%
[02] |   |   updatechunks(1/1) - 32.06%/25.20%
[02] |   |   terrain(1/1) - 29.23%/22.97%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 67.84%/15.58%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.06%/5.30%
[03] |   |   |   filterempty(3/3) - 3.67%/0.84%
[03] |   |   |   unspecified(1/1) - 2.92%/0.67%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 2.51%/0.58%
[02] |   |   entities(1/1) - 28.64%/22.51%
[02] |   |   terrain_setup(1/1) - 3.74%/2.94%
[03] |   |   |   update(1/1) - 92.81%/2.72%
[04] |   |   |   |   iteration(1/1) - 99.31%/2.71%
[04] |   |   |   |   unspecified(1/1) - 0.69%/0.02%
[03] |   |   |   rebuildNear(1/1) - 6.12%/0.18%
[03] |   |   |   unspecified(1/1) - 0.58%/0.02%
[03] |   |   |   camera(1/1) - 0.23%/0.01%
[03] |   |   |   culling(1/1) - 0.18%/0.01%
[03] |   |   |   cull(1/1) - 0.07%/0.00%
[02] |   |   translucent(1/1) - 2.22%/1.75%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.51%/1.30%
[03] |   |   |   unspecified(1/1) - 13.69%/0.24%
[03] |   |   |   filterempty(1/1) - 11.60%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.00%
[02] |   |   hand(1/1) - 1.00%/0.78%
[02] |   |   blockentities(1/1) - 0.87%/0.69%
[02] |   |   sky(1/1) - 0.54%/0.42%
[02] |   |   destroyProgress(1/1) - 0.47%/0.37%
[02] |   |   unspecified(1/1) - 0.39%/0.31%
[02] |   |   string(1/1) - 0.36%/0.28%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 57.16%/0.16%
[03] |   |   |   filterempty(1/1) - 26.50%/0.07%
[03] |   |   |   unspecified(1/1) - 16.34%/0.05%
[02] |   |   clear(1/1) - 0.20%/0.16%
[02] |   |   camera(1/1) - 0.10%/0.08%
[02] |   |   pick(1/1) - 0.09%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 1.74%/1.39%
[02] |   |   chat(1/1) - 73.62%/1.02%
[02] |   |   unspecified(1/1) - 26.01%/0.36%
[02] |   |   bossHealth(1/1) - 0.23%/0.00%
[02] |   |   selectedItemName(1/1) - 0.14%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 18.14%/18.14%
[01] |   unspecified(1/1) - 96.75%/17.55%
[01] |   mouse(35/35) - 3.25%/0.59%
[00] unspecified(1/1) - 0.72%/0.72%
[00] blit(1/1) - 0.64%/0.64%
[00] render(1/1) - 0.31%/0.31%
[01] |   unspecified(1/1) - 97.80%/0.30%
[01] |   display(1/1) - 2.20%/0.01%
[00] scheduledExecutables(1/1) - 0.14%/0.14%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

