---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 21w11a
Time span: 60 ms
Tick span: 1 ticks
// This is approximately 16.42 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] yield(1/1) - 47.59%/47.59%
[00] gameRenderer(1/1) - 25.48%/25.48%
[01] |   level(1/1) - 90.51%/23.06%
[02] |   |   updatechunks(1/1) - 27.70%/6.39%
[02] |   |   entities(1/1) - 25.60%/5.90%
[02] |   |   light_updates(1/1) - 15.62%/3.60%
[02] |   |   terrain(1/1) - 11.18%/2.58%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.48%/1.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.96%/0.93%
[03] |   |   |   unspecified(1/1) - 8.86%/0.23%
[03] |   |   |   filterempty(3/3) - 8.31%/0.21%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.38%/0.14%
[02] |   |   terrain_setup(1/1) - 7.01%/1.62%
[03] |   |   |   update(1/1) - 74.56%/1.20%
[04] |   |   |   |   iteration(1/1) - 99.17%/1.19%
[04] |   |   |   |   unspecified(1/1) - 0.83%/0.01%
[03] |   |   |   rebuildNear(1/1) - 23.73%/0.38%
[03] |   |   |   unspecified(1/1) - 0.87%/0.01%
[03] |   |   |   camera(1/1) - 0.39%/0.01%
[03] |   |   |   culling(1/1) - 0.32%/0.01%
[03] |   |   |   cull(1/1) - 0.12%/0.00%
[02] |   |   translucent(1/1) - 4.91%/1.13%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.67%/0.85%
[03] |   |   |   unspecified(1/1) - 16.09%/0.18%
[03] |   |   |   filterempty(1/1) - 9.01%/0.10%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   blockentities(1/1) - 1.56%/0.36%
[02] |   |   hand(1/1) - 1.45%/0.33%
[02] |   |   sky(1/1) - 1.32%/0.30%
[02] |   |   string(1/1) - 0.78%/0.18%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.22%/0.09%
[03] |   |   |   filterempty(1/1) - 29.35%/0.05%
[03] |   |   |   unspecified(1/1) - 22.42%/0.04%
[02] |   |   clear(1/1) - 0.77%/0.18%
[02] |   |   destroyProgress(1/1) - 0.69%/0.16%
[02] |   |   unspecified(1/1) - 0.61%/0.14%
[02] |   |   camera(1/1) - 0.38%/0.09%
[02] |   |   pick(1/1) - 0.17%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   particles(1/1) - 0.07%/0.02%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 9.45%/2.41%
[02] |   |   unspecified(1/1) - 71.06%/1.71%
[02] |   |   chat(1/1) - 28.69%/0.69%
[02] |   |   bossHealth(1/1) - 0.16%/0.00%
[02] |   |   selectedItemName(1/1) - 0.10%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] unspecified(1/1) - 23.31%/23.31%
[00] updateDisplay(1/1) - 2.25%/2.25%
[00] scheduledExecutables(1/1) - 0.90%/0.90%
[00] render(1/1) - 0.27%/0.27%
[01] |   unspecified(1/1) - 98.72%/0.27%
[01] |   display(1/1) - 1.28%/0.00%
[00] blit(1/1) - 0.16%/0.16%
[00] sound(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

