---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w11a
Time span: 21 ms
Tick span: 1 ticks
// This is approximately 46.72 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.53%/91.53%
[01] |   level(1/1) - 97.18%/88.95%
[02] |   |   updatechunks(1/1) - 43.77%/38.93%
[02] |   |   entities(1/1) - 34.04%/30.28%
[02] |   |   terrain(1/1) - 7.70%/6.84%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2844/1439720718@55e3d2ab]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.68%/2.37%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[ekn$$Lambda$2846/1504093961@2d06c502]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.18%/1.72%
[03] |   |   |   filterempty(3/3) - 19.29%/1.32%
[03] |   |   |   unspecified(1/1) - 15.00%/1.03%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2845/1751146593@764dbfb4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.85%/0.40%
[02] |   |   terrain_setup(1/1) - 4.87%/4.33%
[03] |   |   |   update(1/1) - 92.38%/4.00%
[04] |   |   |   |   iteration(1/1) - 98.91%/3.96%
[04] |   |   |   |   unspecified(1/1) - 1.09%/0.04%
[03] |   |   |   rebuildNear(1/1) - 6.00%/0.26%
[03] |   |   |   unspecified(1/1) - 0.81%/0.03%
[03] |   |   |   camera(1/1) - 0.38%/0.02%
[03] |   |   |   culling(1/1) - 0.31%/0.01%
[03] |   |   |   cull(1/1) - 0.13%/0.01%
[02] |   |   translucent(1/1) - 3.01%/2.68%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2847/643956982@18ed50dc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 57.00%/1.53%
[03] |   |   |   unspecified(1/1) - 29.33%/0.79%
[03] |   |   |   filterempty(1/1) - 13.45%/0.36%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   destroyProgress(1/1) - 1.29%/1.15%
[02] |   |   hand(1/1) - 1.20%/1.07%
[02] |   |   blockentities(1/1) - 1.10%/0.98%
[02] |   |   sky(1/1) - 1.01%/0.90%
[02] |   |   string(1/1) - 0.57%/0.51%
[03] |   |   |   filterempty(1/1) - 39.95%/0.20%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[ekn$$Lambda$2880/700702003@53d0afe0]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.58%/0.20%
[03] |   |   |   unspecified(1/1) - 20.48%/0.10%
[02] |   |   unspecified(1/1) - 0.45%/0.40%
[02] |   |   clear(1/1) - 0.45%/0.40%
[02] |   |   camera(1/1) - 0.18%/0.16%
[02] |   |   pick(1/1) - 0.12%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.06%/0.06%
[02] |   |   particles(1/1) - 0.06%/0.06%
[02] |   |   weather(1/1) - 0.04%/0.04%
[02] |   |   fog(1/1) - 0.04%/0.03%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 2.79%/2.55%
[02] |   |   chat(1/1) - 69.99%/1.79%
[02] |   |   unspecified(1/1) - 29.30%/0.75%
[02] |   |   bossHealth(1/1) - 0.45%/0.01%
[02] |   |   selectedItemName(1/1) - 0.25%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 6.23%/6.23%
[00] unspecified(1/1) - 1.21%/1.21%
[00] render(1/1) - 0.50%/0.50%
[01] |   unspecified(1/1) - 98.43%/0.50%
[01] |   display(1/1) - 1.57%/0.01%
[00] blit(1/1) - 0.46%/0.46%
[00] sound(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

