---- Minecraft Crash Report ----
// Ouch. That hurt :(

Time: 12/20/17 4:52 PM
Description: Initializing game

java.lang.OutOfMemoryError: Initializing game
	at sun.misc.Unsafe.allocateMemory(Native Method)
	at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:127)
	at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:311)
	at bia.c(SourceFile:41)
	at bia.f(SourceFile:53)
	at cdt.<clinit>(SourceFile:27)
	at bvd.b(SourceFile:99)
	at bvd.a(SourceFile:56)
	at bvd.<init>(SourceFile:42)
	at bib.aq(SourceFile:463)
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Client thread
Stacktrace:
	at sun.misc.Unsafe.allocateMemory(Native Method)
	at java.nio.DirectByteBuffer.<init>(DirectByteBuffer.java:127)
	at java.nio.ByteBuffer.allocateDirect(ByteBuffer.java:311)
	at bia.c(SourceFile:41)
	at bia.f(SourceFile:53)
	at cdt.<clinit>(SourceFile:27)
	at bvd.b(SourceFile:99)
	at bvd.a(SourceFile:56)
	at bvd.<init>(SourceFile:42)
	at bib.aq(SourceFile:463)

-- Initialization --
Details:
Stacktrace:
	at bib.a(SourceFile:404)
	at net.minecraft.client.main.Main.main(SourceFile:123)

-- System Details --
Details:
	Minecraft Version: 1.12.1
	Operating System: Windows 10 (amd64) version 10.0
	Java Version: 1.8.0_25, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 66624208 bytes (63 MB) / 117440512 bytes (112 MB) up to 1073741824 bytes (1024 MB)
	JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.12.1
	LWJGL: 2.9.4
	OpenGL: Intel(R) HD Graphics 400 GL version 4.4.0 - Build 20.19.15.4463, Intel
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: ~~ERROR~~ NullPointerException: null
	Profiler Position: N/A (disabled)
	CPU: 2x Intel(R) Celeron(R) CPU N3060 @ 1.60GHz