---- Minecraft Crash Report ---- // I just don't know what went wrong :( Time: 10/01/18 18:16 Description: Manually triggered debug crash java.lang.Throwable at bny.a(SourceFile:233) at bny$$Lambda$270/254041053.invoke(Unknown Source) at org.lwjgl.glfw.GLFWKeyCallbackI.callback(GLFWKeyCallbackI.java:23) at org.lwjgl.system.JNI.invokeV(Native Method) at org.lwjgl.glfw.GLFW.glfwWaitEventsTimeout(GLFW.java:2599) at bol.a(SourceFile:294) at bob.b(SourceFile:848) at bob.a(SourceFile:382) at net.minecraft.client.main.Main.main(SourceFile:140) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 18w02a Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 121643624 bytes (116 MB) / 239435776 bytes (228 MB) up to 2134114304 bytes (2035 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 18w02a LWJGL: 3.1.2 build 29 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.6.0 NVIDIA 388.31, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz