---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 19-1-18 17:27 Description: Initializing game cjr: Unable to fit: minecraft:blocks/lava_flow - size: 32x32 - Maybe try a lowerresolution resourcepack? at cjq.c(SourceFile:58) at cjs.b(SourceFile:109) at cjs.a(SourceFile:53) at cli.n(SourceFile:690) at cli.a(SourceFile:183) at clj.a(SourceFile:23) at tf.a(SourceFile:119) at bob.an(SourceFile:496) at bob.a(SourceFile:367) at net.minecraft.client.main.Main.main(SourceFile:140) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cjq.c(SourceFile:58) at cjs.b(SourceFile:109) at cjs.a(SourceFile:53) at cli.n(SourceFile:690) at cli.a(SourceFile:183) at clj.a(SourceFile:23) at tf.a(SourceFile:119) at bob.an(SourceFile:496) -- Initialization -- Details: Stacktrace: at bob.a(SourceFile:367) at net.minecraft.client.main.Main.main(SourceFile:140) -- System Details -- Details: Minecraft Version: 18w03b Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 74686136 bytes (71 MB) / 150994944 bytes (144 MB) up to 1073741824 bytes (1024 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 18w03b LWJGL: 3.1.2 build 29 OpenGL: AMD Radeon HD 8330 GL version 4.5.13492 Compatibility Profile Context 22.19.677.257, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/flycrashRP Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x AMD A4-5000 APU with Radeon(TM) HD Graphics