---- Minecraft Profiler Results ----
// 40% better than a crash report.

Time span: 89052 ms
Tick span: 159 ticks
// This is approximately 1.79 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] levels - 93.67%/93.67%
[01]  dankshit - 99.99%/93.66%
[02]   tick - 98.88%/92.61%
[03]    entities - 57.40%/53.16%
[04]     regular - 99.24%/52.75%
[05]      tick - 96.43%/50.87%
[06]       ai - 32.39%/16.48%
[07]        newAi - 96.09%/15.83%
[08]         goalSelector - 36.65%/5.80%
[09]          goalTick - 47.80%/2.77%
[10]           pathfind - 95.72%/2.65%
[10]           unspecified - 4.28%/0.12%
[09]          goalSetup - 27.88%/1.62%
[10]           unspecified - 90.52%/1.46%
[10]           pathfind - 8.50%/0.14%
[10]           canSee - 0.98%/0.02%
[09]          unspecified - 24.32%/1.41%
[08]         unspecified - 29.60%/4.69%
[08]         controls - 14.24%/2.25%
[09]          unspecified - 73.45%/1.66%
[09]          look - 18.50%/0.42%
[09]          move - 5.84%/0.13%
[09]          jump - 2.20%/0.05%
[08]         targetSelector - 13.34%/2.11%
[09]          unspecified - 71.38%/1.51%
[09]          goalSetup - 26.48%/0.56%
[10]           unspecified - 99.24%/0.55%
[10]           canSee - 0.73%/0.00%
[10]           pathfind - 0.03%/0.00%
[09]          goalTick - 2.14%/0.05%
[08]         navigation - 2.47%/0.39%
[08]         checkDespawn - 2.00%/0.32%
[08]         mob tick - 1.26%/0.20%
[08]         sensing - 0.45%/0.07%
[07]        unspecified - 3.91%/0.64%
[06]       unspecified - 28.02%/14.25%
[06]       travel - 20.31%/10.33%
[07]        move - 44.12%/4.56%
[07]        rest - 31.55%/3.26%
[07]        unspecified - 24.33%/2.51%
[06]       entityBaseTick - 8.86%/4.51%
[07]        unspecified - 96.73%/4.36%
[07]        portal - 3.27%/0.15%
[06]       livingEntityBaseTick - 4.35%/2.21%
[06]       move - 1.95%/0.99%
[06]       push - 1.50%/0.76%
[06]       rest - 0.91%/0.47%
[06]       headTurn - 0.45%/0.23%
[06]       mobBaseTick - 0.42%/0.21%
[06]       chunkCheck - 0.34%/0.17%
[06]       looting - 0.29%/0.15%
[06]       rangeChecks - 0.12%/0.06%
[06]       jump - 0.08%/0.04%
[06]       portal - 0.02%/0.01%
[05]      unspecified - 3.41%/1.80%
[05]      remove - 0.16%/0.08%
[04]     blockEntities - 0.65%/0.34%
[05]      unspecified - 69.97%/0.24%
[05]      checkLight - 30.03%/0.10%
[06]       checkedPosition < toCheckCount - 76.11%/0.08%
[06]       getBrightness - 23.39%/0.02%
[06]       unspecified - 0.50%/0.00%
[04]     remove - 0.07%/0.04%
[04]     unspecified - 0.04%/0.02%
[04]     global - 0.00%/0.00%
[04]     pendingBlockEntities - 0.00%/0.00%
[03]    tickBlocks - 36.04%/33.37%
[04]     unspecified - 52.09%/17.39%
[04]     tickBlocks - 31.13%/10.39%
[05]      unspecified - 99.03%/10.29%
[05]      checkLight - 0.94%/0.10%
[06]       checkedPosition < toCheckCount - 79.04%/0.08%
[06]       getBrightness - 19.31%/0.02%
[06]       unspecified - 1.65%/0.00%
[05]      getBrightness - 0.01%/0.00%
[05]      checkedPosition < toCheckCount - 0.01%/0.00%
[04]     getChunk - 6.38%/2.13%
[04]     tickChunk - 4.07%/1.36%
[05]      unspecified - 65.04%/0.88%
[05]      getBrightness - 24.00%/0.33%
[05]      recheckGaps - 10.49%/0.14%
[06]       unspecified - 71.73%/0.10%
[06]       getBrightness - 24.45%/0.03%
[06]       checkedPosition < toCheckCount - 3.82%/0.01%
[05]      checkedPosition < toCheckCount - 0.47%/0.01%
[04]     iceandsnow - 3.54%/1.18%
[04]     thunder - 0.88%/0.29%
[04]     buildList - 0.68%/0.23%
[04]     checkLight - 0.68%/0.23%
[04]     moodSound - 0.48%/0.16%
[04]     playerCheckLight - 0.08%/0.03%
[05]      unspecified - 66.08%/0.02%
[05]      getBrightness - 32.36%/0.01%
[05]      checkedPosition < toCheckCount - 1.56%/0.00%
[03]    tickPending - 4.78%/4.42%
[04]     ticking - 98.46%/4.35%
[05]      unspecified - 66.75%/2.91%
[05]      checkLight - 33.24%/1.45%
[06]       checkedPosition < toCheckCount - 80.41%/1.16%
[06]       getBrightness - 19.27%/0.28%
[06]       unspecified - 0.32%/0.00%
[05]      getBrightness - 0.00%/0.00%
[05]      checkedPosition < toCheckCount - 0.00%/0.00%
[04]     cleaning - 1.08%/0.05%
[04]     unspecified - 0.46%/0.02%
[03]    chunkSource - 0.87%/0.81%
[03]    mobSpawner - 0.34%/0.31%
[03]    village - 0.32%/0.30%
[03]    chunkMap - 0.15%/0.14%
[03]    unspecified - 0.08%/0.08%
[03]    checkLight - 0.02%/0.02%
[04]     checkedPosition < toCheckCount - 96.61%/0.02%
[04]     unspecified - 1.84%/0.00%
[04]     getBrightness - 1.55%/0.00%
[03]    portalForcer - 0.00%/0.00%
[02]   tracker - 1.10%/1.03%
[02]   unspecified - 0.02%/0.02%
[02]   timeSync - 0.01%/0.01%
[01]  unspecified - 0.01%/0.01%
[00] save - 6.06%/6.06%
[00] jobs - 0.18%/0.18%
[01]  unspecified - 58.38%/0.11%
[01]  travel - 18.44%/0.03%
[02]   unspecified - 38.72%/0.01%
[02]   rest - 33.30%/0.01%
[02]   move - 27.97%/0.01%
[01]  entityBaseTick - 8.31%/0.01%
[02]   unspecified - 89.63%/0.01%
[02]   portal - 10.37%/0.00%
[01]  livingEntityBaseTick - 5.31%/0.01%
[01]  ai - 2.74%/0.00%
[02]   unspecified - 62.17%/0.00%
[02]   newAi - 37.83%/0.00%
[01]  rest - 2.58%/0.00%
[01]  push - 1.55%/0.00%
[01]  move - 1.52%/0.00%
[01]  headTurn - 1.01%/0.00%
[01]  rangeChecks - 0.12%/0.00%
[01]  jump - 0.06%/0.00%
[00] connection - 0.07%/0.07%
[01]  unspecified - 97.48%/0.07%
[01]  keepAlive - 2.52%/0.00%
[00] unspecified - 0.02%/0.02%
[00] players - 0.00%/0.00%
[00] snooper - 0.00%/0.00%
[00] tickables - 0.00%/0.00%
[00] tallying - 0.00%/0.00%
--- END PROFILE DUMP ---