---- Minecraft Crash Report ---- // I let you down. Sorry :( Time: 2018/05/18 9:36 AM Description: Initializing game java.lang.RuntimeException: java.nio.file.FileAlreadyExistsException: /home/sam/snap/minecraft/common/.minecraft/saves at cee.(SourceFile:35) at ceb.(SourceFile:43) at chv.an(SourceFile:449) at chv.a(SourceFile:366) at net.minecraft.client.main.Main.main(SourceFile:144) Caused by: java.nio.file.FileAlreadyExistsException: /home/sam/snap/minecraft/common/.minecraft/saves at sun.nio.fs.UnixException.translateToIOException(UnixException.java:88) at sun.nio.fs.UnixException.rethrowAsIOException(UnixException.java:102) at sun.nio.fs.UnixException.rethrowAsIOException(UnixException.java:107) at sun.nio.fs.UnixFileSystemProvider.createDirectory(UnixFileSystemProvider.java:384) at java.nio.file.Files.createDirectory(Files.java:674) at java.nio.file.Files.createAndCheckIsDirectory(Files.java:781) at java.nio.file.Files.createDirectories(Files.java:727) at cee.(SourceFile:33) ... 4 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cee.(SourceFile:35) at ceb.(SourceFile:43) at chv.an(SourceFile:449) -- Initialization -- Details: Stacktrace: at chv.a(SourceFile:366) at net.minecraft.client.main.Main.main(SourceFile:144) -- System Details -- Details: Minecraft Version: 18w20c Operating System: Linux (amd64) version 4.15.0-20-generic Java Version: 1.8.0_151, Oracle Corporation Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 115572544 bytes (110 MB) / 225886208 bytes (215 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M Launched Version: 18w20c LWJGL: 3.1.2 build 29 OpenGL: Mesa DRI Intel(R) Haswell Mobile GL version 3.0 Mesa 17.2.4, Intel Open Source Technology Center GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: Current Language: English (US) Profiler Position: N/A (disabled) CPU: 4x Intel(R) Core(TM) i3-4030U CPU @ 1.90GHz