---- Minecraft Crash Report ----
// Hey, that tickles! Hehehe!

Time: 18. 8. 4 오후 11:50
Description: Exception generating new chunk

java.util.concurrent.ExecutionException: java.lang.OutOfMemoryError: unable to create new native thread
	at java.util.concurrent.CompletableFuture.reportGet(Unknown Source)
	at java.util.concurrent.CompletableFuture.get(Unknown Source)
	at tb.c(SourceFile:126)
	at tj.a(SourceFile:85)
	at tk.c(SourceFile:123)
	at tc.i_(SourceFile:220)
	at net.minecraft.server.MinecraftServer.w(SourceFile:723)
	at net.minecraft.server.MinecraftServer.v(SourceFile:656)
	at dfx.v(SourceFile:157)
	at net.minecraft.server.MinecraftServer.run(SourceFile:559)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.OutOfMemoryError: unable to create new native thread
	at java.lang.Thread.start0(Native Method)
	at java.lang.Thread.start(Unknown Source)
	at java.util.concurrent.ForkJoinPool.createWorker(Unknown Source)
	at java.util.concurrent.ForkJoinPool.tryAddWorker(Unknown Source)
	at java.util.concurrent.ForkJoinPool.signalWork(Unknown Source)
	at java.util.concurrent.ForkJoinPool.externalPush(Unknown Source)
	at java.util.concurrent.ForkJoinPool.execute(Unknown Source)
	at java.util.concurrent.CompletableFuture$UniCompletion.claim(Unknown Source)
	at java.util.concurrent.CompletableFuture.uniCompose(Unknown Source)
	at java.util.concurrent.CompletableFuture$UniCompose.tryFire(Unknown Source)
	at java.util.concurrent.CompletableFuture.postComplete(Unknown Source)
	at java.util.concurrent.CompletableFuture$AsyncSupply.run(Unknown Source)
	at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
	at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
	... 1 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Thread: Server thread
Stacktrace:
	at java.util.concurrent.CompletableFuture.reportGet(Unknown Source)

-- Chunk to be generated --
Details:
	Location: -21,-27
	Position hash: -111669149717
	Generator: bom@146c628
Stacktrace:
	at tb.a(SourceFile:170)
	at tb.c(SourceFile:129)
	at tj.a(SourceFile:85)
	at tk.c(SourceFile:123)
	at tc.i_(SourceFile:220)
	at net.minecraft.server.MinecraftServer.w(SourceFile:723)
	at net.minecraft.server.MinecraftServer.v(SourceFile:656)
	at dfx.v(SourceFile:157)
	at net.minecraft.server.MinecraftServer.run(SourceFile:559)
	at java.lang.Thread.run(Unknown Source)

-- Affected level --
Details:
	Level name: 새로운 세계
	All players: 1 total; [te['Kia_Korea'/324, l='새로운 세계', x=-215.08, y=69.00, z=-307.60]]
	Chunk stats: ServerChunkCache: 389 Drop: 0
	Level seed: 2657108777452348802
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: {}
	Level spawn location: World: (-176,64,-176), Chunk: (at 0,4,0 in -11,-11; contains blocks -176,0,-176 to -161,255,-161), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 10338 game time, 10338 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 88052 (now: false), thunder time: 67754 (now: false)
	Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

-- System Details --
Details:
	Minecraft Version: 1.13
	Operating System: Windows 7 (x86) version 6.1
	Java Version: 1.8.0_181, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 337332000 bytes (321 MB) / 771751936 bytes (736 MB) up to 1073741824 bytes (1024 MB)
	JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx1G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M
	Profiler Position: N/A (disabled)
	Player Count: 1 / 8; [te['Kia_Korea'/324, l='새로운 세계', x=-215.08, y=69.00, z=-307.60]]
	Data Packs: vanilla
	Type: Integrated Server (map_client.txt)
	Is Modded: Probably not. Jar signature remains and both client + server brands are untouched.