---- Minecraft Crash Report ---- // On the bright side, I bought you a teddy bear! Time: 2/22/19 4:19 PM Description: Manually triggered debug crash java.lang.Throwable at cqw.b(SourceFile:520) at cqx.n(SourceFile:1473) at cqx.d(SourceFile:921) at cqx.b(SourceFile:412) at net.minecraft.client.main.Main.main(SourceFile:154) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Client thread Stacktrace: at cqw.b(SourceFile:520) -- Affected level -- Details: Level name: MpServer All players: 1 total; [dfu['IAMc24'/77, l='MpServer', x=0.31, y=10.00, z=-9.29]] Chunk stats: MultiplayerChunkCache: 1089, 841 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: {} Level spawn location: World: (0,4,1), Chunk: (at 0,0,1 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 799438 game time, 6000 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at ddj.a(SourceFile:449) at cqx.b(SourceFile:1919) at cqx.b(SourceFile:420) at net.minecraft.client.main.Main.main(SourceFile:154) -- System Details -- Details: Minecraft Version: 19w08b Operating System: Mac OS X (x86_64) version 10.13.6 Java Version: 1.8.0_74, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 2017952144 bytes (1924 MB) / 2562719744 bytes (2444 MB) up to 5726797824 bytes (5461 MB) JVM Flags: 2 total; -Xss1M -Xmx6G Launched Version: 19w08b LWJGL: 3.2.1 build 12 OpenGL: NVIDIA GeForce GT 650M OpenGL Engine GL version 2.1 NVIDIA-10.32.0 355.11.10.10.40.102, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: Yes Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: vanilla, file/custom Current Language: English (US) CPU: 8x Intel(R) Core(TM) i7-3720QM CPU @ 2.60GHz