---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 21w18a
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 100.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.14%/89.14%
[01] |   level(1/1) - 64.64%/57.62%
[02] |   |   terrain(1/1) - 38.62%/22.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.93%/8.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.71%/6.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.86%/5.75%
[03] |   |   |   filterempty(3/3) - 2.99%/0.67%
[03] |   |   |   unspecified(1/1) - 2.51%/0.56%
[02] |   |   particles(1/1) - 16.90%/9.74%
[02] |   |   blockentities(1/1) - 16.11%/9.28%
[02] |   |   entities(1/1) - 13.91%/8.01%
[02] |   |   translucent(1/1) - 6.49%/3.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.95%/3.33%
[03] |   |   |   filterempty(1/1) - 5.49%/0.21%
[03] |   |   |   unspecified(1/1) - 5.38%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.01%
[02] |   |   hand(1/1) - 1.43%/0.82%
[02] |   |   string(1/1) - 1.30%/0.75%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.92%/0.50%
[03] |   |   |   filterempty(1/1) - 17.11%/0.13%
[03] |   |   |   unspecified(1/1) - 16.98%/0.13%
[02] |   |   sky(1/1) - 1.24%/0.71%
[02] |   |   destroyProgress(1/1) - 0.93%/0.53%
[02] |   |   unspecified(1/1) - 0.62%/0.36%
[02] |   |   clear(1/1) - 0.55%/0.32%
[02] |   |   clouds(1/1) - 0.54%/0.31%
[02] |   |   terrain_setup(1/1) - 0.50%/0.29%
[03] |   |   |   rebuildNear(1/1) - 78.13%/0.22%
[03] |   |   |   unspecified(1/1) - 7.99%/0.02%
[03] |   |   |   culling(1/1) - 3.82%/0.01%
[03] |   |   |   camera(1/1) - 3.82%/0.01%
[03] |   |   |   update(1/1) - 3.47%/0.01%
[03] |   |   |   cull(1/1) - 2.78%/0.01%
[02] |   |   light_updates(1/1) - 0.41%/0.24%
[02] |   |   pick(1/1) - 0.18%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.09%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 34.81%/31.03%
[02] |   |   debug(1/1) - 53.53%/16.61%
[02] |   |   chat(1/1) - 43.68%/13.56%
[02] |   |   unspecified(1/1) - 2.76%/0.86%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.55%/0.49%
[00] updateDisplay(1/1) - 8.63%/8.63%
[00] unspecified(1/1) - 1.34%/1.34%
[00] blit(1/1) - 0.43%/0.43%
[00] render(1/1) - 0.37%/0.37%
[01] |   unspecified(1/1) - 97.57%/0.36%
[01] |   display(1/1) - 2.43%/0.01%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

