---- Minecraft Profiler Results ----
// Now with less numbers

Version: 21w18a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 121.49 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 87.93%/87.93%
[01] |   level(1/1) - 73.61%/64.73%
[02] |   |   terrain(1/1) - 24.86%/16.09%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.72%/5.43%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.70%/5.42%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.16%/4.21%
[03] |   |   |   unspecified(1/1) - 3.26%/0.52%
[03] |   |   |   filterempty(3/3) - 3.17%/0.51%
[02] |   |   particles(1/1) - 22.99%/14.88%
[02] |   |   blockentities(1/1) - 21.98%/14.23%
[02] |   |   entities(1/1) - 11.87%/7.68%
[02] |   |   translucent(1/1) - 9.09%/5.89%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.17%/5.13%
[03] |   |   |   filterempty(1/1) - 8.10%/0.48%
[03] |   |   |   unspecified(1/1) - 4.48%/0.26%
[03] |   |   |   translucent_sort(1/1) - 0.25%/0.01%
[02] |   |   hand(1/1) - 1.87%/1.21%
[02] |   |   string(1/1) - 1.50%/0.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 66.71%/0.65%
[03] |   |   |   unspecified(1/1) - 17.82%/0.17%
[03] |   |   |   filterempty(1/1) - 15.47%/0.15%
[02] |   |   sky(1/1) - 1.32%/0.86%
[02] |   |   destroyProgress(1/1) - 1.17%/0.76%
[02] |   |   unspecified(1/1) - 0.75%/0.49%
[02] |   |   clouds(1/1) - 0.72%/0.46%
[02] |   |   clear(1/1) - 0.58%/0.37%
[02] |   |   terrain_setup(1/1) - 0.46%/0.30%
[03] |   |   |   rebuildNear(1/1) - 80.49%/0.24%
[03] |   |   |   unspecified(1/1) - 8.94%/0.03%
[03] |   |   |   culling(1/1) - 3.66%/0.01%
[03] |   |   |   camera(1/1) - 3.25%/0.01%
[03] |   |   |   update(1/1) - 2.03%/0.01%
[03] |   |   |   cull(1/1) - 1.63%/0.00%
[02] |   |   light_updates(1/1) - 0.38%/0.25%
[02] |   |   pick(1/1) - 0.16%/0.10%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.15%/0.10%
[02] |   |   weather(1/1) - 0.04%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   updatechunks(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 26.35%/23.17%
[02] |   |   debug(1/1) - 86.73%/20.10%
[02] |   |   chat(1/1) - 8.41%/1.95%
[02] |   |   unspecified(1/1) - 4.80%/1.11%
[02] |   |   bossHealth(1/1) - 0.04%/0.01%
[02] |   |   selectedItemName(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 9.64%/9.64%
[00] unspecified(1/1) - 1.23%/1.23%
[00] blit(1/1) - 0.65%/0.65%
[00] render(1/1) - 0.44%/0.44%
[01] |   unspecified(1/1) - 98.62%/0.43%
[01] |   display(1/1) - 1.38%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

