---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w18a
Time span: 15 ms
Tick span: 1 ticks
// This is approximately 65.42 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 94.41%/94.41%
[01] |   gui(1/1) - 74.96%/70.77%
[02] |   |   debug(1/1) - 97.90%/69.29%
[02] |   |   unspecified(1/1) - 1.22%/0.86%
[02] |   |   chat(1/1) - 0.86%/0.61%
[02] |   |   selectedItemName(1/1) - 0.01%/0.01%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 25.02%/23.62%
[02] |   |   terrain(1/1) - 34.14%/8.06%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.12%/2.67%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.27%/2.44%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.44%/2.37%
[03] |   |   |   filterempty(3/3) - 3.90%/0.31%
[03] |   |   |   unspecified(1/1) - 3.27%/0.26%
[02] |   |   particles(1/1) - 17.96%/4.24%
[02] |   |   entities(1/1) - 15.28%/3.61%
[02] |   |   blockentities(1/1) - 14.94%/3.53%
[02] |   |   translucent(1/1) - 7.32%/1.73%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.37%/1.55%
[03] |   |   |   unspecified(1/1) - 5.32%/0.09%
[03] |   |   |   filterempty(1/1) - 5.09%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   hand(1/1) - 1.78%/0.42%
[02] |   |   sky(1/1) - 1.62%/0.38%
[02] |   |   string(1/1) - 1.54%/0.36%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.17%/0.24%
[03] |   |   |   unspecified(1/1) - 17.77%/0.06%
[03] |   |   |   filterempty(1/1) - 17.06%/0.06%
[02] |   |   destroyProgress(1/1) - 1.04%/0.25%
[02] |   |   unspecified(1/1) - 0.97%/0.23%
[02] |   |   clear(1/1) - 0.86%/0.20%
[02] |   |   clouds(1/1) - 0.68%/0.16%
[02] |   |   terrain_setup(1/1) - 0.67%/0.16%
[03] |   |   |   rebuildNear(1/1) - 80.33%/0.13%
[03] |   |   |   unspecified(1/1) - 9.02%/0.01%
[03] |   |   |   culling(1/1) - 3.69%/0.01%
[03] |   |   |   camera(1/1) - 3.28%/0.01%
[03] |   |   |   update(1/1) - 2.05%/0.00%
[03] |   |   |   cull(1/1) - 1.64%/0.00%
[02] |   |   light_updates(1/1) - 0.58%/0.14%
[02] |   |   pick(1/1) - 0.23%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.22%/0.05%
[02] |   |   weather(1/1) - 0.05%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] updateDisplay(1/1) - 4.52%/4.52%
[00] unspecified(1/1) - 0.54%/0.54%
[00] blit(1/1) - 0.26%/0.26%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 98.55%/0.22%
[01] |   display(1/1) - 1.45%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

