---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 21w18a
Time span: 8 ms
Tick span: 1 ticks
// This is approximately 124.20 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.59%/88.59%
[01] |   level(1/1) - 70.28%/62.27%
[02] |   |   terrain(1/1) - 50.89%/31.69%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2950/1675828105@7647e5e9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.80%/12.61%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2949/894086915@6714a3d5]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.16%/10.19%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emo$$Lambda$2951/1108614233@372d9bcf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.95%/6.64%
[03] |   |   |   filterempty(3/3) - 4.07%/1.29%
[03] |   |   |   unspecified(1/1) - 3.02%/0.96%
[02] |   |   particles(1/1) - 12.45%/7.75%
[02] |   |   entities(1/1) - 11.47%/7.14%
[02] |   |   blockentities(1/1) - 10.75%/6.69%
[02] |   |   translucent(1/1) - 4.61%/2.87%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2952/1233472915@1dfd85bb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.03%/2.50%
[03] |   |   |   filterempty(1/1) - 6.94%/0.20%
[03] |   |   |   unspecified(1/1) - 5.78%/0.17%
[03] |   |   |   translucent_sort(1/1) - 0.26%/0.01%
[02] |   |   sky(1/1) - 2.19%/1.37%
[02] |   |   terrain_setup(1/1) - 1.22%/0.76%
[03] |   |   |   rebuildNear(1/1) - 82.87%/0.63%
[03] |   |   |   unspecified(1/1) - 7.99%/0.06%
[03] |   |   |   culling(1/1) - 3.43%/0.03%
[03] |   |   |   camera(1/1) - 2.61%/0.02%
[03] |   |   |   cull(1/1) - 1.96%/0.01%
[03] |   |   |   update(1/1) - 1.14%/0.01%
[02] |   |   hand(1/1) - 1.16%/0.72%
[02] |   |   string(1/1) - 1.05%/0.66%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emo$$Lambda$2987/1430487052@5f3587da]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.73%/0.43%
[03] |   |   |   filterempty(1/1) - 17.70%/0.12%
[03] |   |   |   unspecified(1/1) - 16.57%/0.11%
[02] |   |   clear(1/1) - 0.92%/0.58%
[02] |   |   light_updates(1/1) - 0.89%/0.55%
[02] |   |   destroyProgress(1/1) - 0.73%/0.46%
[02] |   |   unspecified(1/1) - 0.60%/0.37%
[02] |   |   clouds(1/1) - 0.45%/0.28%
[02] |   |   camera(1/1) - 0.23%/0.14%
[02] |   |   pick(1/1) - 0.20%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.05%/0.03%
[02] |   |   updatechunks(1/1) - 0.05%/0.03%
[02] |   |   weather(1/1) - 0.03%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 28.25%/25.03%
[02] |   |   debug(1/1) - 50.19%/12.56%
[02] |   |   chat(1/1) - 46.67%/11.68%
[02] |   |   unspecified(1/1) - 3.09%/0.77%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 1.47%/1.30%
[00] updateDisplay(1/1) - 9.72%/9.72%
[00] unspecified(1/1) - 0.83%/0.83%
[00] render(1/1) - 0.39%/0.39%
[01] |   unspecified(1/1) - 98.41%/0.38%
[01] |   display(1/1) - 1.59%/0.01%
[00] blit(1/1) - 0.35%/0.35%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

